Lhucu | |
Mostun (Plas-maru) | |
Trehearn Brenin | |
Bonevales | |
Lever |
Something Foul
"Scouts have seen members of the Dievlig entering Plas-maru. Journey into the great cairn and discover why the dead now stir within the Bonevales."
Naeglanc has sent you to uncover what is happening in the depths of Plas-maru.
Objective 1
Seek out the main chamber of Plas-maru.
Objective 2
Travel deep into Plas-maru and locate the levers that control the gate to the main chamber.
Objective 3
Enter the main chamber of Plas-maru and uncover the secret of the cairn.
Defeat the Chieftain and his fell spirit companion
Objective 4
TBD Drive back the fell spirit from TBD CHIEFTAINS DAUGHTER.
Objective 5
Speak with Lhucu and escape Plas-maru.
Name |
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Lever |