Finished Watch Dogs the other day. I liked it although I like the game genre as a whole and so wasn't huffy about "Like GTA but with..." I thought it had enough unique bits to set it apart in the "open world modern crime" family of games. The plot wasn't anything great and, like many of these games, felt like it went on too long. I think the issue is that the chapters are too short. You'll have a goal like "Rescue the girl from the warehouse" and to do that, you first need to hack a system in some office to get the warehouse location. Ok, fine. But then it always gets stretched with junk like "Oh, the uplink is dead so now find three satellite dishes" and "the file was encrypted so find this guy who..." blah blah blah. It starts feeling ridiculous and I really think if they just made getting through the office take three times longer it would make for a better plot than adding three contrivances just to pad game time. That's not just Watch Dogs but a general complaint about gaming these days. Anyway, I'll give it a B+. If I didn't live in the Chicago area, I'd probably give it a B.
Started playing Transformers: Fall of Cybertron. It's a nicely done game, looks pretty and voiced in an appropriately Transformer-y way. Since you're still on Cybertron, everyone transforms into futuristic looking vehicles rather than semi-trailers and VW bugs. I'm not versed enough in Transformers lore to get into how "accurate" it is but it seems like if you're a fan then this should be a fun experience (so far). I'm not in love with the shooting mechanics which are serviceable but not really satisfying. I'm also not thrilled about how often it has you switch characters; in a few hours of play time I've been Bumblebee, Optimus, Cliffjumper and Jazz. Others might dig that aspect more but I like sticking with one person (or robot as the case may be).
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.