Thayos wrote:
The story didn't go nowhere. I thought quite a bit happened in such a short span of missions. We progressed in terms of what happened with the missing Scions and got to see what's been happening in Ishgard since the conclusion of 3.0's story. We also met a new character and got to see the introduction of a new storyline. I don't want to spoil anything though, but the story definitely made progress.
THe "missing Scions" is something I didn't like at all, coupled with the sheer idiocy of 2.55, that, in an even more bizarre turn, gets completely overturned in one cutscene during 3.0. It seems to me that whoever wrote the script didn't like the Scions at all as they were (they're still 1.0 material, after all) and used this to "reimagine them" (though most of the redesigns shown so far aren't good, IMO). My main issue is however, nothing that was discussed in 3.1 (related to the main HW story) was actually foreshadowed in 3.0. It was more like "hey guys, we need to create tension!".
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I expect the ongoing issues with the Garleans and Ascians will continue through the game's life, and the 3.0 storyline was pretty much self-contained. However, unlike the 2.1 to 3.0 transition content, the post-3.0 transition content seems to be more directly pertaining to 3.0's story. I doubt we'll get complete resolution on the 3.0 story arcs until the last 3.x patch, and until then, the plot will move forward. That's how it's supposed to be.
You see, that's something I feel is undermining XIV's story. The Ascians are paper-thin villains, their master as well, whoever it is. I don't really want to go on playing for years just to complete the story (and by the way, HW feels like a gigantic sidequest). By contrast, I prefer XI's approach with each expansion being self-contained (more or less), not to mention, save for Rhapsodies, not only your character actualy
does something instead of being a mute, but also it's not always praised like he/she is the only intelligent person on the whole Hyadeln.