Theonehio wrote:
I never really liked VII before and that basically confirms what I knew they'd do with the gameplay. As long as Yoshi stays away from the materia system hopefully it'll add a bit of depth to it. They did mention they're building off of XV essentially, and those that they outsourced the development to are making good progress it seems. (Think it's the same team who did X/X-2 HD remasters fairly quickly.)
Best thing they can do for that remake is actually make sure everything works
Best thing they can do for that remake is actually make sure everything works
I liked VII, my favorite is VI followed by VII,IV,XIII, then XII. VII retained most of what made the 2D ones great but brought us into the 3d realm and beautiful cgi cutscenes which FF is known for today. I do not like the voice actor for Barret, they made him into more of a Wesley Snipes Blade(the websites point this out and it is spot on imo). I always pictured Barret as more of a Samuel Jackson type personality, maybe a tad less dirty.
Seriha wrote:
Customization will, of course, also help in allowing no single person to be the same as the other unless they really want to be. Hard-locking classes to specific ability sets, while good for entry level, hurts later game flexibility and ingenuity. Games like XI or XIV are good because one character can technically be everything, but I still think that line needs to be broken down further where abilities can be mastered and shared, influenced then by gear choices and tactics. I wouldn't even expect such a game to be balanced, but you know what? I wouldn't care as long as the process is fun.
tl;dr version: We need less of devs telling us how to play and instead just letting us play.
tl;dr version: We need less of devs telling us how to play and instead just letting us play.
True, these games are good because one character can be everything. But if they could literally be everything one at once that wouldn't be good. The armoury system was too open ended in the beginning with the way it was structured. Now it has flowed to the opposite extreme, you can equip some sub abilities from certain different classes but they really don't change the playstyle drastically only color the flow. I really feel the same way on the bolded part of your comment.