DD to DPS, ppl always used DD in FFXI (never once have I seen DPS, used in FFXI to describe a DD, it was only ever used to describe their Damage output) while other games at the time did use it, FFXI did not, thus why is it when XIV came around DPS is now the new norm and DD is extinct? DD is a title, DPS is not, "looking for 4 DDs for Ravanna extreme" sounds a lot less stupid then "looking for 4 DPS for Ravanna extreme" "/reply umm you want 4 DPS? Im sure I can do 4 DPS on my level 1 Archer."
Also considering how cool Hive weapons and allagan weapons look. I really hope SE puts more though into 3.0 Relic design, instead of them just being crappy looking, on color weapons that glow (thats a bit of an exaggeration, but even prior to 3.0 there were LOTS of other weapons that visibly look better than relic.) Whereas FFXI relic design was extremely detailed and looked cool/unique, while everything else looked generic in comparison, I mean pick up two level 75 non relic one handed swords in FFXI and tell me how different they look from eachother, now add a relic sword to the mix... and you see huge differences. Whereas FFXIV "yay this weapon I just bought with tomes looks cooler than my relic AND it glows (referring to first gen upgraded soldiery weapons)