ok supposedly HW has an improved loot system...
Yet from what I see Alexander chest dont drop loot, just coins to BUY loot, however getting a chest of coins is restricted to once a week, and since teh coins are in a chest that means you still have to compete with other played to even Win the lot.
how is this any different than the old way or getting loot.. i.e the chest actually contained equipment but you still had to compete to win loot and still has a once a week limit as opposed to competing for coins to BUY loot but still has a once a week limit?
I fail to see how this is improved or different, anyone care to explain?
Also they said enemies on the world map would be more threatening, yet they dont do any more damage to me or give me a harder time to kill than any of the stuff on the PRE HW maps did, the only huge difference I seen (which is actually an annoyance) is that EVERYTHING aggroes, everything aggroes =/= harder