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Did XIV exceed the quality of Final Fantasy VII?Follow

#27 Jun 18 2015 at 7:04 AM Rating: Good
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Yeah. 10 years of subscriptions and expansions pretty much make it untouchable by anything but FFXIV financially.
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#28 Jun 18 2015 at 7:14 AM Rating: Good
Thayos wrote:
I doubt the VII remake will knock of XI as the most profitable game. It could become the most popular single-player game, but I don't see how it could compete with a subscription MMO that made boatloads of money every month (plus the box sales, expansion sales, etc.) over the course of several years.


Little DLC here, little DLC there, and you never know! I agree though, considering FFXI is STILL pulling in some cash, it's going to be hard to topple it. Logically, if XIV continues its pace, it will become SE's biggest profit maker (though, that recovery from 1.0 started it off in a nice little hole). XIV has all these collectors editions, boxed, digital, the cash shop, etc, the list of profitability goes on and on.

The digital collectors to boot, what's the cost on making those additional in game items really? And they charge what, an additional 10-20$ for it? Highway robbery. It's a shame the gaming industry has plagued us with this stuff. As long as people keep opening their wallets though, the companies are going to keep gouging us.
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#29 Jun 18 2015 at 7:28 AM Rating: Decent
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They mean quality by virtue of the game selling more than any other final fantasy. Yes one could argue that different Final Fantasies were designed better or made more money. But no other sold as much box sales.While other Final Fantasies have won accolades, this is the one that cemented their place in the rpg annals of history. This is the one that brought rpgs into the main stream and defined what future modern rpgs would strive for. By today's standards the graphical quality is terrible but when it released I remember being blown away by how slick it looked compared to other rpgs at the time.

Square can remake the game however they see fit. But no matter how good this game could be. It will not have the same effect the original did when it released. I would not recommend changing the game too much other than modernizing it. It has a hardcore following that has been clamoring for a remake because of things they remember just as the souls series has something followers expect from it.

What would fans wonder if Dark Souls suddenly switched it's gameplay to that of Kingdom Hearts? FF7 stood out from the pack at it's release for production values, which would be harder to do now that other rpg developers have high production values themselves. I would not doubt that people who don't follow gaming news expect the game to look somewhat similar in resolution and scale to the Advent Children cgi.

There was people crying when the remake got announced.



#30 Jun 18 2015 at 7:46 AM Rating: Default
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Yeah as said, with VII being a good majority of the FF fan base first FF game, it'd be hard to compete. In terms of box sales, it was also many people's if not most people's first RPG as well and that was when gaming was at its peak too. So if they mean box sales, nothing will compete with that these days because good or bad, not only is piracy higher compared to then (which does hurt overall sales) but a lot of people buy used/greatest hits etc version more than first print, which aren't counted.

So nothing will compete with that, ever - Not even the remake will compete with it, especially if it ends up not being the greatest thing to ever exists, a lot of people are far more prone to buy or not to buy a game based on reviews. Regardless though, in terms of profit, nothing will beat out XI unless XIV runs for 5 more years with constant growth for example.

Like I've always said before - VII remake will be far more eye opening for people in some fashion because a lot of people who feel it's the best FF game ever definitely overlook the glaring issues and the fact technically the "best game" ever can't be full of bugs, glitches and cut content, even when back in 2001 SE admitted that VII was rushed and could have been done better.

Now that KH3 is winding down, Nomura can dedicate to it.
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#31 Jun 18 2015 at 10:44 AM Rating: Excellent
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Catwho wrote:
X's conditional turn based was a system I'd like to see come back. It allowed for more thoughtful and deep strategies during boss fights, deliberately swapping in and out players as part of the turn by turn tactics, and with the Sphere grid, allowed for extensive modification and customization of each character outside of just gear and levels.


The only thing I had against X, was the requirement that every single one of your party members takes at least one action in a battle to get AP.

It made for very long boring dungeon crawls (if you swapped everybody in on every fight) OR lots of grinding (having to play catch-up if you didn't).

And of course, there's the brick wall at the end, where enemies in the last dungeon don't give enough AP, but the game is a breeze until you hit the final boss then you get your b*tt handed to you and you gotta go grind. Same stupid thing BoF4 did, easy sailing until a brick wall at the last dungeon and nothing gives enough XP to actually level up on in any reasonable pace.

But I will have to say the actual system behind FFX's ATB/Turn-based Hybrid was awesome. I loved its in-battle system. The Sphere Grid... eh, I'm not so huge on. It wasn't bad and I can see what they were trying to do with it, but yet it was kinda like FF6 -- you could max everybody's stats out and then everybody becomes a carbon copy of each other 'cept for Wakka being able to hit long-range targets. There's no balancing factor there, which was the same gripe I had against FF6's esper leveling system, where everybody had 9999 health and did 9999 damage with nearly any weapon, including the little kid with a paintbrush, hitting just as hard as the knight with his sword attacks.
#32 Jun 18 2015 at 7:31 PM Rating: Good
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Catwho wrote:
X's conditional turn based was a system I'd like to see come back. It allowed for more thoughtful and deep strategies during boss fights, deliberately swapping in and out players as part of the turn by turn tactics, and with the Sphere grid, allowed for extensive modification and customization of each character outside of just gear and levels.


Some people might think of it as a form of gear swapping. It could be fun though.
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#33 Jun 18 2015 at 7:43 PM Rating: Good
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Lyrailis wrote:
It made for very long boring dungeon crawls (if you swapped everybody in on every fight) OR lots of grinding (having to play catch-up if you didn't).I

I gave this a fair amount of consideration after my last post. I initially came to the conclusion that too many changes would upset the purists and not enough changes would just make the game seem like an HD reskin of a 20 year old game.

The only compromise I could come up with was leaving everything intact while providing more depth. Keep the core of the battle system, but have a lot of additions in terms of how parties are used, how materia works and is used as well as mob interaction. For example they could allow more players in the party and scale mobs depending on how many you have in your group. They could allow for limit breaks to be used in combination with each other so they can slip in some more eye candy.

Most importantly, I think that instead of changing the game they should simply expand on it. Nobody wants to grind, but there is plenty of opportunity to fill in gaps in player or NPC story that would add depth, playtime and also remove a lot of the possibility of grind. As someone who's played the game countless times, I'm just not excited by the prospect of playing it again just as an HD makeover. Options that leave the original intact while adding a lot of content seem like they would cater to fans old and new.

Still cautiously optimistic until we hear more details(which is probably a long way out). There's really no right or wrong way to do it because we'll always have different opinions, but I think that additions such as I've described would probably make for the best overall experience.
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30 bucks is almost free

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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#34 Jun 18 2015 at 7:53 PM Rating: Decent
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Nah, to heII with that. I hope they turn it into a massive open world game with a battle system similar to XV's. As Nomura pointed out in that one interview, just remaking the same game with better graphics would be a pointless let down. I'd like to see some new innovative stuff done with it.

Edited, Jun 18th 2015 10:02pm by BrokenFox
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#35 Jun 19 2015 at 2:04 AM Rating: Good
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BrokenFox wrote:
Nah, to heII with that. I hope they turn it into a massive open world game with a battle system similar to XV's. As Nomura pointed out in that one interview, just remaking the same game with better graphics would be a pointless let down. I'd like to see some new innovative stuff done with it.


I still feel like they have to tread the line between 'remake' and 'overhaul' very carefully. I'm not up on what the latest iteration of XV's battle system is like, but straying too far outside of the original's ATB style would probably be a bad idea. Not because it's not to my own liking, but because it would be a major change to a core mechanic of FFVII.

If they hadn't already set a precedent with other titles then I'd say it was fair game, but I don't think it would go over well changing up that formula with possibly the most anticipated remake they've ever done. I don't expect they'll do too much outside of additions, but I'm more anxious to find out than I am for the actual release of the game.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#36 Jun 19 2015 at 10:23 AM Rating: Decent
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Isn't Wada no longer the CEO of SE? This seemed like Wada's proclamation to begin with, I'm sure not everyone agreed... including the now CEO. Look at how share prices have soared since the announcement and it becomes pretty evident why they're doing a remake.

But let's say they did feel like they surpassed VII, my money is actually riding on XV. I think SE feels it has an absolutely stellar title, and from what little of it I've played, I'm inclined to agree.

Other that that, opinions.
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#37 Jun 19 2015 at 7:40 PM Rating: Excellent
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I haven't gone through a game of FF7 in years, partly because 1). I don't feel like hooking a PS1 up to an old tube TV because PS1 doesn't work very well with widescreen TVs, and 2). The PC versions are meh... that midi music really kills the mood for example, and even then, I tried the PC version and the graphics look even MORE horrible, because of how TV resolutions work on a PC monitor.

Giving it a graphics overhaul but keeping the game Faithful would be awesome. I would be able to enjoy this awesome game again, without having to dig up ancient obsolete equipment, and without having to run the game on PC or try to emulate the PS1 version with possible bugs, or midi music, or what-not. I would very much enjoy the game, faithful to the original with JUST a graphics update. And of course, widescreen support would be awesome as well.

If you really really need to "add something", do what previous FF remakes did -- add a new special side-dungeon with lots of challenge. But then with how overpowered you could get in FF7, I'm not sure how they could actually make it challenging, lol. Being able to chain-cast Knights of the Round kinda kills all the challenge....

EDIT: I will point out I've tried remakes that aren't faithful to the originals, and it is a huge turn-off every time, like Wild Arms Alter Code F... I loved Wild Arms, tried Alter Code F, and... well I played like 10min and stopped, lol. It just "wasn't the same". I wanted a graphics overhaul and some bugfixing... not a completely new game with the same plot and unnecessary changes to its battle system...

Edited, Jun 19th 2015 9:47pm by Lyrailis
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