Hall-general's Armour

Stats:
2/6: +19 Agility
3/6: +1440.0 Acid Defence
4/6: +19 Might
5/6: +73 Maximum Power
6/6: Valiant Strike returns 20% greater morale

Hall-general's Boots
Unique
Slot: Feet
Type: Heavy Armour
Bind on Acquire
Requires Classes: Captain
466 Armour
+24 Agility
+20 Fate
+20 Might
+40 Vitality
+20 Will
+63 Maximum Power
+10 Radiance
Durability: 65/65
Sturdiness: Normal
Usage Requirements:
Minimum Level: 58
Worth: 17s 82c
Hall-general's Breastplate
Unique
Slot: Chest
Type: Heavy Armour
Bind on Acquire
Requires Classes: Captain
1123 Armour
+20 Agility
+40 Might
+40 Vitality
+40 Will
+10 Radiance
Durability: 95/95
Sturdiness: Normal
Usage Requirements:
Minimum Level: 59
Worth: 20s 16c
Hall-general's Gauntlets
Unique
Slot: Hands
Type: Heavy Armour
Bind on Acquire
Requires Classes: Captain
570 Armour
+41 Agility
+20 Fate
+41 Might
+20 Vitality
+20 Will
+10 Radiance
Durability: 65/65
Sturdiness: Normal
Usage Requirements:
Minimum Level: 60
Worth: 18s 36c
Hall-general's Helm
Unique
Slot: Head
Type: Heavy Armour
Bind on Acquire
Requires Classes: Captain
342 Armour
+20 Agility
+20 Fate
+20 Might
+41 Vitality
+41 Will
+20 Radiance
Durability: 90/90
Sturdiness: Normal
Usage Requirements:
Minimum Level: 60
Worth: 18s 54c
Hall-general's Leggings
Unique
Slot: Legs
Type: Heavy Armour
Bind on Acquire
Requires Classes: Captain
950 Armour
+24 Agility
+20 Fate
+20 Might
+20 Vitality
+41 Will
+68 Maximum Power
+10 Radiance
Durability: 90/90
Sturdiness: Normal
Usage Requirements:
Minimum Level: 60
Worth: 20s 10c
Hall-general's Shoulders
Unique
Slot: Shoulder
Type: Heavy Armour
Bind on Acquire
Requires Classes: Captain
342 Armour
+20 Agility
+41 Might
+20 Vitality
+20 Will
+20 Radiance
Durability: 80/80
Sturdiness: Normal
Usage Requirements:
Minimum Level: 60
Worth: 18s 27c