Off to the Channel  

Prerequisite: Two Problems, One Tool
Series Name: Entering the Vile Maw
Leads To: Readings from the Basin
Start Zone: The Water-Works
Start Area: The Water-works
Start Location: Chamber of Wheels
Start Mob: Indrith
Flags: Solo
Reputation Increased: 700 Iron Garrison Miners
Cash Granted: 26s 25c
Exp Granted: 8686
Item Exp Granted: 4688
Quest Level: 54
Min Level: 50
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Locations with maps: The Water-Works
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    Indrith
    Kaldi
    The Water-works

Bestowal

'I sent Kaldi off to the Vile Maw to open the doors of the channel in preparation for the work to be done there. I have not heard back from him, but I thought that maybe he was just dawdling. Now, I wonder.

'Please, Name, make your way to the Vile Maw, west and a little north of here, and see if Kaldi is still there. I would feel terrible if anything happened to him.

'If he needs help, give it to him.'

Background

The Waterworks is a site of importance to the dwarves who wish to remain in Moria. One such dwarf, Foreman Indrith, has made it a mission to repair the channel there.

Objectives

Objective 1
Talk to Kaldi at the entrance to the VIle Maw
Kaldi should be in the Vile Maw, west and a little north of the Great Wheel.

Foreman Indrith fears that he may have sent his worker and friend Kaldi to his death. He has sent you to a camp where he believes Kaldi should be.