This is going to be a bit rude, but I've read countless lore complaints and I get tired of seeing these zealots making illogical arguements and shooting themselves in the foot.
LOTRO is a medium for the events of LOTR. Sacrifices must be made. Games HAVE to work differently than stories or movies. It is impossible to completely reconcile any two different forms of medium completely. It also frustrates me how most of these Tolkien fans fail to udnerstand how the books themselves are a medium for the events in LOTR. I read a lore psot on teh official boards about someone complaining how quickly they get travel to places. They wanted a journey from the shire to the lands of the elves to take real life weeks like it was describe in the books. I rolled my eyes. Tolkien didn't make it take weeks, he wrote that it took weeks, but it didn't take you weeks to read it. Because if Tolkien described in actual time the week long journey you'd be bored to death in teh books. He converted it into a story in which he can freely skip time to make the book mroe interesting. Likewise a game can freely skip time to make it more interesting.
The game takes "short cuts" in the same way the books take "short cuts."
Dalboz wrote:
Without a doubt, Videogames take shortcuts. In Battle for Middle-earth, you can summon Arwen and Elrond to fight and kill Sauron. What you need to understand is that Role Playing Games are far different. They are like Movies. They rely intensely on lore and mythology set forth. Turbine is trying to market to the Role-players, the people who dress up like elves, the people who speak elvish, when they produce a Tolkien role playing game. They have failed.
LOTRO is an MMORPG, not an MMORP. It's an udnerstandble mistake to make because the genre is so poorly named, but most RPGs are not really role-playing games in the way Oblivion, DnD, and LARP are. An PRG is a different genre than an RP and most modern MMOS are MMORPGs catering to gamers with some rp on the side, not MMORPs catering to RPers with a game on the side.
I also dislike the hardcore lore fans because they are saying that Turbine should tkae time away from improving the game and focus on the Lore. Time and staff are limited quantities and Turbine can't do both, if they improve the lroe they are going to have to take people away from other projects. This is an exmaple of how LOTR fans are shooting themselves in the foot. I've seen it done in other game, the company works on teh RP and the gmae doesn't improve. The RPers are happy withthe lroe, but realsie the game isn't that great and leave. And everyone loses. Even if the RPers are content you still hrt the game for many other players who end up leaving and you are left with a low popualtion game, a dying MMO.
And the final thing that urks me is how meaningless and unnoticeable msot of teh complaints are. These are thigns no one should rightfulyl care about. These are things no one will notice without explicitely looking for errors in the game.
You made mention of how the gmae lists distances in meters and not feet/yards. Seriously...
If I wasn't actually worried that if Turbine were to give mind to Lore compalints it would substantially hurt the game I wouldn't care less how accurate the game is teh book. However I do think it is somewhat funny how lorist seem to not understand how books manipulate events to make stories more interesting as most of the types of complaints being made about the game could be made about the books in describing "actual" events.