Army of One  

Prerequisite: Chapter 2: Oakheart's Might
Start Zone: Angmar
Start Area: Gath Forthnir
Start Mob: Brunfair
Flags: Fellowship
Items Rewarded:Cash Granted: 49s 70c
Quest Level: 50
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Locations with maps: Angmar | Angmar
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    Gath Forthnir


'If Amarthiel's words are true we must strike swiftly and concisely. We will not be given reprieve or quarter should we fail.

'We must rely on others to assist us against this foe while we work with Golodir to determine our best course of pursuit. If the sorcerers within Barad Gularan succeed at calling forth the ancient evil they mean to control, we shall face a foe we do not have the numbers to defeat.

'I ask you now, (your name) to gather your fellows enter the accursed halls of Barad Gularan and face the enemy called to the service of Angmar. I do not know how you will defeat this horror, I only know that you shall see great reward for your success.'


Torogethir called you to his aid to seek out and stop the creation of an army within the walls of Barad Gularan. With the discovery of Amarthiel's plan, the Council of the North has swiftly reacted to the newly discovered threat and wishes to dispatch those brave enough to face the enemies within the fortress.

Their hope is that the army Amarthiel promised to summong can be stopped when there is but one such enemy to stop the destruction of Eriador.


Objective 1
Defeat the terror within Barad Gularan