Glamir | |
Master Mound-wight | |
Gondamon | |
Standing Stone |
'If wights roam the barrows of Haudh Lin, then I fear a shadow has returned to Angmar, for never before have such creatures been seen in these lands. This bodes ill for Eriador and perhaps for all of Middle-earth, for eyes which should be turned south, may turn north instead and be blinded to the larger threat.
'As it ever is with evil, no doubt a greater will drives the lesser amidst the barrows. It is that greater will which must be destroyed. Only thus will Angmar's designs for Ered Luin be hindered. The stone Gailthin gave you is possessed of such a virtue that evil cannot bear its presence.
'Take the Elf-stone into the barrows and place it upon the largest standing stone. It is a white stone near a ruined building. That greater will of which I spoke may be drawn forth, and you must confront it.'
Barrow-wights roam the ancient Edain mounds in the eastern reaches of Haudh Lin, heralding the coming of a great evil to Ered Luin.
Objective 1
Use the elf-stone on the largest of standing stone
The white standing stone is in the old Edain mounds north-east of Glamir's home, near the ruins of an old building
Glamir told you to take the elf-stone to the Edain mounds and place it upon the largest standing stone. He believes the creature whose will governs the wights of Haudh Lin may be drawn into the open by its presence.
Objective 2
Defeat the Master Mound-wight
Objective 3
Bring the Elf-stone to Glamir
Glamir is at his home, south-west of the ancient Edain mounds
As Glamir foretold, the elf-stone drew forth the Master of Wights. You should return to Glamir with news of your victory over the creature.
The stone can be found at 18.0S, 93.4W