Instance: The Point of Decision  

Series Name: Epic - Vol. III. Book 7: A Fellowship Endangered
Included in Quest: Book 7, Chapter 2: The Point of Decision
Start Zone: The East Wall
Start Area: The East Wall
Start Location: Parth Galen
Start Mob: Mirror of Galadriel
Start NPC Type: Object
Started By Object:Flags: Solo, Epic
Quest Level: 75
Min Level: 70
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Locations with maps: The East Wall
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    Aragorn (Parth Galen)
    Boromir (Parth Galen)
    Frodo Baggins (Player)
    Gimli (Parth Galen)
    Legolas (Parth Galen)
    Merry (Parth Galen)
    Pippin (Parth Galen)
    Sam (Parth Galen)
    Thoughts of Bilbo
    Thoughts of Elrond
    Thoughts of Galadriel
    Thoughts of Gandalf
    Amon Hen
    The East Wall

Bestowal

The Point of Decision
"We always knew that the Company of the Ring would face a difficult decision of what road to take. We simply did not know how soon...."

Background

The Fellowship of the Ring has come at last to the ultimate decision: the East road or the West?

Objectives

Objective 1

  • Talk to Aragorn on Parth Galen

Aragorn and the rest of the Fellowship are camped on Parth Galen, in the East Wall.

The time has come to decide which of the Company will go with Boromir to Minas Tirith, and which will go to Mordor, if any do.

Objective 2

  • Listen to the Company decide

Aragorn and the rest of the Fellowship are camped on Parth Galen, in the East Wall.

The time has come to decide which of the Company will go with Boromir to Minas Tirith, and which will go to Mordor, if any do.

Objective 3

  • Talk to Aragorn on Parth Galen

Aragorn and the rest of the Fellowship are camped on Parth Galen, in the East Wall.

The time has come to decide which of the Company will go with Boromir to Minas Tirith, and which will go to Mordor, if any do.

Objective 4

  • Walk north-west of Parth Galen so you may be alone with your thoughts

You have asked to be alone with your thoughts while you decide what must be done.

Perhaps a short walk will help, as long as you do not stray out of call of the Fellowship.

Objective 5

  • Consider the thoughts of Elrond

Thoughts of Elrond have risen unbidden in your mind as you try to decide what to do.

Objective 7

  • Walk further west so you may be alone in your thoughts

You have asked to be alone with your thoughts while you decide what must be done.

Perhaps a short walk will help, as long as you do not stray out of call of the Fellowship.

Objective 8

  • Consider the thoughts of Galadriel

Thoughts of Galadriel have risen unbidden in your mind as you try to decide what to do.

Objective 9

  • Climb the stairs to the south-east so you may be alone in your thoughts

You have asked to be alone with your thoughts while you decide what must be done.

Perhaps a short walk will help, as long as you do not stray out of call of the Fellowship.

Objective 10

  • Consider the thoughts of Gandalf

Thoughts of Gandalf have risen unbidden in your mind as you try to decide what to do.

Objective 11

  • Consider the thoughts of Bilbo

Thoughts of Bilbo have risen unbidden in your mind as you try to decide what to do.

Objective 12

  • Someone approaches....

Thoughts of Bilbo have risen unbidden in your mind as you try to decide what to do.

Objective 13

  • Talk to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 14

  • Listen to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 15

  • Talk to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 16

  • Listen to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 17

  • Talk to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 18

  • Listen to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 19

  • Talk to Boromir on Amon Hen

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 20

  • A madness has taken Boromir!

Boromir has followed you part of the way up Amon Hen, and is waiting to speak to you.

Objective 21

  • A madness has taken Boromir! With the Ring on he cannot find you to harm you! Climb to the summit of Amon Hen to escape!

A madness has taken Boromir!

Objective 22

  • Sauron can sense the presence of the Ring! He searches for you!

Sauron has sensed the Ring! Even now he looks for you!

Objective 23

  • Consider the thoughts of Gandalf in the ruins atop Amon Hen

You have managed to remove the Ring, narrowly avoiding the wrath of Sauron.

Gandalf is brought once again to mind, and as you stand among the ruins atop Amon Hen you ponder your course.