Chapter 5: The Battle of the Twenty-first Hall  

Series Name: Volume II, Book 5: Drums in the Deep
Included in Quest: Chapter 5: Drums in the Deep
Leads To: Battle of the Twenty-first Hall -- Daily
Start Zone: Zelem-melek
Start Area: The Twenty-first Hall
Start Mob: Wili
Flags: Fellowship, Epic
Items Rewarded:Reputation Increased: 900 Iron Garrison Guards
Cash Granted: 28s
Exp Granted: 12866
Item Exp Granted: 11605
Quest Level: 59
Min Level: 55
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    The Twenty-first Hall

Bestowal

'It comes down to this, Name: if we lose the Twenty-first Hall, we lose Moria. The Orcs will strike soon, and the stroke will be hard and fast. We cannot fall here, or we shall not find our footing again!

'If we must, we will retreat from the forward barricades. Better to lose some ground than to lose good dwarves!'



This quest involves a Skirmish that can be completed at Solo, Small Fellowship, Fellowship, or Raid group sized by using the Skirmish Join Panel. This Skirmish has a minimum level of 55.

If this is your first Skirmish, you should visit one of the Skirmish Camps found throughout Middle-earth and speak with a Skirmish Captain to properly train. Skirmish Camps can be found in the following regions: Ered Luin, Bree-land, the Shire, the Lone-lands, the North Downs, the Trollshaws, Evendim, Forochel, Angmar, Eregion, Moria and Lothlorien.

Background

The Twenty-first Hall is a major centre for the dwarf-presence in Moria, and must be held at any cost.

Objectives

Objective 1

  • Complete Skirmish: Battle of the Twenty-first Hall
  • Wili is in the Twenty-first Hall.

    The time has come to defend the Twenty-first Hall from attack by the Orc onslaught. Speak with Wili to arrange the defence.

    Objective 2

  • Talk to Wili
  • Wili is in the Twenty-first Hall.

    You have successfully defended the Twenty-first Hall from the Orc attack, and should speak now with Wili.

    Notes

    Get help by placing a furled banner in the pedastal when a battle is about to begin.

    You start in the middle of the Twenty-first Hall.

    First you will fight three waves of orcs, one at each barricade.

    Next, Goblin sappers appear to destroy the barricades and Wili calls the retreat to the North Arch of the hall. Defend there, and after more sappers appear.

    Fall back to the Chamber of Marzabul and defend there.

    Finally, some big guys appear and this is the real fight. remember, if Wili dies you fail.