The Cooling Chamber  

Prerequisite: Servant of the White Hand
Series Name: Goblins of the Great Delving
Includes Quest: Instance: The Cooling Chamber
Start Zone: The Great Delving
Start Area: The Great Delving
Start Location: Dolven-view
Start Mob: Slagvi
Flags: Small Fellowship, Duo, Solo
Items Rewarded:Reputation Increased: 700 Iron Garrison Guards
Cash Granted: 25s 90c
Exp Granted: 5800
Item Exp Granted: 4155
Quest Level: 51
Min Level: 46
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Locations with maps: The Great Delving
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'Name, the outer guards just reported something queer. They saw several goblins head into the Cooling Chamber, that large building across the bridge to the east. They were dragging another of their kind, but the charges he wore marked him as a servant of Mordor.

'Whatever is going on in there, it may be of great importance if it means that the forces of the Dark Lord have reached into Khazad-dum itself.

'Come with me, Name...we must learn more, and we have little time!'

Note: This instance is intended for solo players, but can be completed with up to two people in a fellowship.


The Cooling Chamber is an ancient structure used to collect and cool the hot steam from the forges below.


Objective 1
Explore the Cooling Chamber with Slagvi

Slagvi is at the Dolven-view camp.

The guards at the Dolven-view saw several goblins drag another of their kind into the Cooling Chamber. Slagvi wishes to learn what is going on within.

Objective 2
Talk with Slagvi at the Dolven-view camp

Slagvi is at the Dolven-view camp.

Inside the Cooling Chamber, you discovered the goblins of Moria were torturing a Mordor goblin for information. You attacked and slew many before being chased off by the Warg-riders of Durin's Way. You should speak with Slagvi regarding your experiences in the Cooling Chamber.