Clearly Problematic  

Series Name: Glass Spiders
Leads To: Spider-leg Prisms
Start Zone: The Water-Works
Start Area: The Water-works
Start Location: The Rotting Cellar
Start Mob: Thrand
Flags: Solo
Items Needed:Reputation Increased: 500 Iron Garrison Miners
Cash Granted: 26s 25c
Exp Granted: 8685
Item Exp Granted: 6545
Quest Level: 54
Min Level: 50
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Locations with maps: The Water-Works
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    Ambushing Glass-spider
    Fell Glass-spider
    Glass-spider Queen
    Thrand
    The Water-works

Bestowal

'The goblins keep smashing the dwarf-lamps. Without them, we cannot safely find our way through the halls and move supplies between the camps we have established throughout Khazad-dum.

'We either have to find more materials to craft more lamps or find a replacement. The latter may be easier, now that I think of it. I believe we can use bits of glass-spider legs to replace the crystals. In order to do this, though, I will need a great many of those legs.

'If you would, go and hunt down some glass-spiders and bring me their legs. You can find a good many of the beasts to the west, near The Lost Palace.'

Background

The materials originally used to craft the dwarf-lamps have long since been used up. More must be found if the halls of Moria are to shine once more.

Objectives

Objective 1
Collect glass-spider legs (0/10)

Glass-spiders can be found to the west of the Rotting Cellar, near the Lost Palace.

Thrand wishes to repair some of the dwarf-lamps smashed by the goblins and speculates that glass-spider legs will make the best replacements for the crystals.

Objective 2
Talk to Thrand

Thrand is in the Rotting Cellar, east of The Lost Palace.

Thrand wil be delighted to see the condition of the glass-spider legs you collected.

Notes

You must complete all these quests, in order to acquire this quest:
Dark and Shallow Water
Some Kind of Safety
Studying the Local Wildlife
The Local Wildlife is Deadly