Riddles in the Walls  

Prerequisite: Riddles in the Flames
Series Name: Riddles in the Dark
Leads To: Riddles in the Tomb
Start Zone: The Flaming Deeps
Start Area: The Flaming Deeps
Start Location: Bhraf-ru
Start Mob: Falgeirr's Papers
Start NPC Type: Object
Started By Object:Flags: Solo
Cash Granted: 26s 60c
Exp Granted: 7276
Item Exp Granted: 6647
Quest Level: 57
Min Level: 52
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Locations with maps: The Flaming Deeps
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    Endrith
    Anazarmekhem
    Lever

Bestowal

This riddle is on the back door that you chose when you solved the Riddle of the Ship.

"A riddle.
I turn aound once:
What is out will not get in.
I turn around again:
What is in will not get out."

There are three levels in the locker-space contained behind the door marked with a ship. Each of them is marked with a plaque bearings a different symbol.

Background

Another riddle was waiting for you within the locker, along with three plaque-marked levers.

Objectives

Objective 1
Solve Twisttongue's riddle

Falgeirr Twisttongue's latest riddle reads:

"A riddle.
I turn aound once:
What is out will not get in.
I turn around again:
What is in will not get out."

Select the lever that best answers this riddle.

Objective 2
Speak to Enedrith in Anazarmekhem

Endrith is at Anazarmekhem in the Flaming Deeps.

You should tell Endrith of your strange discoveries.

Notes

Pull the lever on the right side, toward the east.