Haudh Valandil  

Zone: Annuminas
Type: Instanced Dungeon in Annuminas
Level: 50 - 50
Quests: Starting: 0, Involved: 4
Mobs: 0

Haudh Valandil
"The Lords of Umbar, sorcerers trained by Sauron, the great Necromancer, seek to bring terror to Annuminas by raising the long-dead remains of Valandil, third king of Arnor, as a terrbible wight. Only the most courageous of the Free Peoples will be able to put an end to their evil deeds...."



LOTRO Wiki Description
Haudh Valandil is full of nasty fear and disease effects, Kergrim, Cave-claws, and Flashing Limrafn that will summon either three elites or an elite master if they get too close to anyone in the fellowship. A good idea to deal with the Limrafn is to get at maximum range and then lay into them, crowd-controlling them if they get too close. Turbine developer Scenario has stated that "Haudh Valandil is one of the hardest (if not the hardest) 6-man instances we have created to date."

As such, it is recommended to bring a full, balanced fellowship of level 50 characters. A Lore-master Captain placed outside the instance entrance can reduce wipe recovery time considerably. equipped with disease and wound cleansing skills is especially useful here to make things a little easier, and a captain placed outside the instance entrance can reduce wipe recovery time considerably.

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    Haudh Valandil