Traits Listing

Name Category Useable By Stats Granted
Adept Passive Any
Advanced Riding Passive Any
Agility of the Woods Passive Any
Ambidextrous Class Class: Burglar
Ancient Dwarf Mitigation Boost Corruption Any Usage: +5.0 Ancient Dwarf Mitigation, Usage: -2.0 Beleriand Mitigation, Usage: -2.0% Common Mitigation, Usage: -2.0% Fire Mitigation, Usage: -2.0 Light Mitigation, Usage: -2.0 Westernesse Mitigation
Anthem of the Wizards Legendary Class: Minstrel
Appearance 1 Corruption Any
Appearance 2 Corruption Any
Appearance 3 Corruption Any
Appearance 4 Corruption Any
Appearance 5 Corruption Any
Appraising Eye Class Class: Burglar
Armaments Passive Any
Armour Boost Class Any 105 Armour
Arrow Storm Class Class: Hunter
At the Ready Class Class: Champion
Awareness of Body Class Class: Lore-master
Bagpipe Use Instrument Proficiencies Class: Minstrel
Balance of Man Race Race: Man +1.0 Block Rating, +1.0% Evade, +1.0 Parry Rating
Barbed Fury Class Class: Hunter
Bard's Arrow Legendary Class: Hunter
Bash Class Class: Guardian +66.0 Common Damage, +21.0% Power Cost
Battle-hymn Class Class: Minstrel
Beast-lore Class Class: Lore-master
Beleriand Mitigation Boost Corruption Any Usage: -2.0 Ancient Dwarf Mitigation, Usage: +5.0 Beleriand Mitigation, Usage: -2.0% Common Mitigation, Usage: -2.0% Fire Mitigation, Usage: -2.0 Light Mitigation, Usage: -2.0 Westernesse Mitigation
Blade Explosion Legendary Class: Champion
Blade-wall Class Class: Champion Radius: 5, +5 Max Targets, +80.0% Power Cost
Bleeding Vitals Class Any
Blind Fury Class Class: Burglar
Blood of Numenor Class Class: Captain
Blood-lust Class Class: Champion
Books of Lore Passive Class: Lore-master
Bow of the Righteous Legendary Class: Hunter
Braced Against Defeat Class Class: Champion Usage: +2.0 Area of Effect Skill Damage
Brave Heart Class Class: Guardian
Bright Campfire Class Class: Hunter +42 Power
Call of the Wild Class Class: Champion +10 Vitality, Improved Threat
Captain of War Class Class: Captain
Captain's Hope Class Class: Captain
Captain's Valor Class Class: Captain
Captain's Victory Class Class: Captain
Challenge the Darkness Legendary Class: Guardian Usage: +4.0 Block Rating, Usage: +4.0 Parry Rating
Charity +1 Virtue Any +34.0 Physical Mitigation, +173.0 Resistance Rating, +33.8 non-Combat Power Regeneration
Charity +10 Virtue Any +324.0 Physical Mitigation, +1725.0 Resistance Rating, +202.5 non-Combat Power Regeneration
Charity +11 Virtue Any +356.4 Physical Mitigation, +1897.0 Resistance Rating, +221.8 non-Combat Power Regeneration
Charity +12 Virtue Any +388.8 Physical Mitigation, +2070.0 Resistance Rating, +240.6 non-Combat Power Regeneration
Charity +13 Virtue Any +421.2 Physical Mitigation, +2242.0 Resistance Rating, +259.3 non-Combat Power Regeneration
Charity +14 Virtue Any +453.6 Physical Mitigation, +2415.0 Resistance Rating, +278.1 non-Combat Power Regeneration
Charity +15 Virtue Any +486.0 Physical Mitigation, +2587.0 Resistance Rating, +296.8 non-Combat Power Regeneration
Charity +16 Virtue Any +518.4 Physical Mitigation, +2760.0 Resistance Rating, +315.7 non-Combat Power Regeneration
Charity +2 Virtue Any +64.8 Physical Mitigation, +345.0 Resistance Rating, +52.5 non-Combat Power Regeneration
Charity +3 Virtue Any +97.2 Physical Mitigation, +518.0 Resistance Rating, +71.3 non-Combat Power Regeneration
Charity +4 Virtue Any +129.6 Physical Mitigation, +690.0 Resistance Rating, +90.0 non-Combat Power Regeneration
Charity +5 Virtue Any +162.0 Physical Mitigation, +862.0 Resistance Rating, +108.8 non-Combat Power Regeneration
Charity +6 Virtue Any +194.4 Physical Mitigation, +1034.0 Resistance Rating, +127.5 non-Combat Power Regeneration
Charity +7 Virtue Any +226.8 Physical Mitigation, +1207.0 Resistance Rating, +146.3 non-Combat Power Regeneration
Charity +8 Virtue Any +259.2 Physical Mitigation, +1380.0 Resistance Rating, +165.0 non-Combat Power Regeneration
Charity +9 Virtue Any +291.6 Physical Mitigation, +1552.0 Resistance Rating, +183.8 non-Combat Power Regeneration
Clarinet Use Instrument Proficiencies Any
Clever Devices Class Class: Burglar
Common Migitation Boost Corruption Any Usage: -2.0 Ancient Dwarf Mitigation, Usage: -2.0 Beleriand Mitigation, Usage: +5.0% Common Mitigation, Usage: -2.0% Fire Mitigation, Usage: -2.0 Light Mitigation, Usage: -2.0 Westernesse Mitigation
Compassion +1 Virtue Any +56.0 Physical Mitigation, +14.0 Tactical Mitigation, +50.6 non-Combat Power Regeneration
Compassion +10 Virtue Any +540.0 Physical Mitigation, +135.0 Tactical Mitigation, +303.8 non-Combat Power Regeneration
Compassion +11 Virtue Any +594.0 Physical Mitigation, +149.0 Tactical Mitigation, +332.7 non-Combat Power Regeneration
Compassion +12 Virtue Any +648.0 Physical Mitigation, +162.0 Tactical Mitigation, +360.9 non-Combat Power Regeneration
Compassion +13 Virtue Any +702.0 Physical Mitigation, +176.0 Tactical Mitigation, +389.0 non-Combat Power Regeneration
Compassion +14 Virtue Any +756.0 Physical Mitigation, +189.0 Tactical Mitigation, +417.2 non-Combat Power Regeneration
Compassion +15 Virtue Any +810.0 Physical Mitigation, +203.0 Tactical Mitigation, +445.4 non-Combat Power Regeneration
Compassion +16 Virtue Any +864.0 Physical Mitigation, +216.0 Tactical Mitigation, +473.6 non-Combat Power Regeneration
Compassion +2 Virtue Any +108.0 Physical Mitigation, +27.0 Tactical Mitigation, +78.8 non-Combat Power Regeneration
Compassion +3 Virtue Any +162.0 Physical Mitigation, +41.0 Tactical Mitigation, +106.9 non-Combat Power Regeneration
Compassion +4 Virtue Any +216.0 Physical Mitigation, +54.0 Tactical Mitigation, +135.0 non-Combat Power Regeneration
Compassion +5 Virtue Any +270.0 Physical Mitigation, +68.0 Tactical Mitigation, +163.1 non-Combat Power Regeneration
Compassion +6 Virtue Any +324.0 Physical Mitigation, +81.0 Tactical Mitigation, +191.3 non-Combat Power Regeneration
Compassion +7 Virtue Any +378.0 Physical Mitigation, +95.0 Tactical Mitigation, +219.4 non-Combat Power Regeneration
Compassion +8 Virtue Any +432.0 Physical Mitigation, +108.0 Tactical Mitigation, +247.5 non-Combat Power Regeneration
Compassion +9 Virtue Any +486.0 Physical Mitigation, +122.0 Tactical Mitigation, +275.6 non-Combat Power Regeneration
Confidence +1 Virtue Any +2 Will, +173.0 Resistance Rating, +2.7 in-Combat Power Regeneration
Confidence +10 Virtue Any +15 Will, +1725.0 Resistance Rating, +27.0 in-Combat Power Regeneration
Confidence +11 Virtue Any +16 Will, +1897.0 Resistance Rating, +29.7 in-Combat Power Regeneration
Confidence +12 Virtue Any +18 Will, +2070.0 Resistance Rating, +32.4 in-Combat Power Regeneration
Confidence +13 Virtue Any +19 Will, +2242.0 Resistance Rating, +35.1 in-Combat Power Regeneration
Confidence +14 Virtue Any +21 Will, +2415.0 Resistance Rating, +37.8 in-Combat Power Regeneration
Confidence +15 Virtue Any +22 Will, +2587.0 Resistance Rating, +40.5 in-Combat Power Regeneration
Confidence +16 Virtue Any +24 Will, +2760.0 Resistance Rating, +43.2 in-Combat Power Regeneration
Confidence +2 Virtue Any +3 Will, +345.0 Resistance Rating, +5.4 in-Combat Power Regeneration
Confidence +3 Virtue Any +5 Will, +518.0 Resistance Rating, +8.1 in-Combat Power Regeneration
Confidence +4 Virtue Any +6 Will, +690.0 Resistance Rating, +10.8 in-Combat Power Regeneration
Confidence +5 Virtue Any +8 Will, +862.0 Resistance Rating, +13.5 in-Combat Power Regeneration
Confidence +6 Virtue Any +9 Will, +1034.0 Resistance Rating, +16.2 in-Combat Power Regeneration
Confidence +7 Virtue Any +11 Will, +1207.0 Resistance Rating, +18.9 in-Combat Power Regeneration
Confidence +8 Virtue Any +12 Will, +1380.0 Resistance Rating, +21.6 in-Combat Power Regeneration
Confidence +9 Virtue Any +14 Will, +1552.0 Resistance Rating, +24.3 in-Combat Power Regeneration
Controlled Breathing Class Class: Guardian +10 Vitality
Controlled Burn Legendary Class: Champion
Cool Burn Legendary Class: Hunter
Craft Metalsmith Complete Proficiency Tier 1 Crafting Any
Craft Metalsmith Complete Proficiency Tier 2 Crafting Any
Craft Scholar Complete Proficiency Tier 2 Crafting Any
Cry Resistance Boost Corruption Any Usage: +5.0 Cry Resist Rating, Usage: -3.0 Magic Resistance, Usage: -3.0 Physical Resist Rating, Usage: -3.0 Song Resist Rating
Cry of the Wizards Legendary Class: Minstrel
Cunning Wound Class Class: Burglar
Damage for Health Corruption Any Usage: Adds 2.5 to Magic Offence, Usage: Adds 2.5 to Melee Offence, Usage: Adds 2.5 to Ranged Offence Damage, Usage: Decreases your total Health by 10
Damage for Power Corruption Any Usage: Adds 2.5 to Magic Offence, Usage: Adds 2.5 to Melee Offence, Usage: Adds 2.5 to Ranged Offence Damage, Usage: Decreases your total Power by 10
Deadly Precision Class Class: Hunter
Deadly Strikes Class Class: Champion
Deep Concentration Class Class: Hunter
Deep Lore Class Class: Lore-master
Deep Strikes Class Class: Champion
Defensive Expertise Class Class: Guardian 130 Armour, Usage: +3.0 Block Rating, +1.0 Threat
Defiance Class Class: Captain Usage: +2.0 Fear Resist Rating
Deflected Blows Class Class: Guardian
Determination +1 Virtue Any +3 Agility, +4.5 in-Combat Morale Regeneration, +12 Maximum Morale
Determination +10 Virtue Any +30 Agility, +56.3 in-Combat Morale Regeneration, +72 Maximum Morale
Determination +11 Virtue Any +33 Agility, +61.9 in-Combat Morale Regeneration, +79 Maximum Morale
Determination +12 Virtue Any +36 Agility, +67.5 in-Combat Power Regeneration, +86 Maximum Morale
Determination +13 Virtue Any +39 Agility, +73.1 in-Combat Morale Regeneration, +91 Maximum Morale
Determination +14 Virtue Any +42 Agility, +78.5 in-Combat Morale Regeneration, +98 Maximum Morale
Determination +15 Virtue Any +45 Agility, +84.3 in-Combat Morale Regeneration, +105 Maximum Morale
Determination +16 Virtue Any +48 Agility, +90.0 in-Combat Morale Regeneration, +112 Maximum Morale
Determination +2 Virtue Any +6 Agility, +11.3 in-Combat Morale Regeneration, +19 Maximum Morale
Determination +3 Virtue Any +9 Agility, +16.9 in-Combat Morale Regeneration, +26 Maximum Morale
Determination +4 Virtue Any +12 Agility, +22.5 in-Combat Morale Regeneration, +33 Maximum Morale
Determination +5 Virtue Any +15 Agility, +28.1 in-Combat Morale Regeneration, +40 Maximum Morale
Determination +6 Virtue Any +18 Agility, +33.8 in-Combat Morale Regeneration, +47 Maximum Morale
Determination +7 Virtue Any +21 Agility, +39.4 in-Combat Morale Regeneration, +54 Maximum Morale
Determination +8 Virtue Any +24 Agility, +45.0 in-Combat Morale Regeneration, +58 Maximum Morale
Determination +9 Virtue Any +27 Agility, +50.6 in-Combat Morale Regeneration, +65 Maximum Morale
Diminishing of Mankind Passive Race: Man
Disabling Attack Class Class: Burglar
Discipline +1 Virtue Any +3 Might, +19.0 Physical Mitigation, +89.0 Resistance Rating
Discipline +10 Virtue Any +30 Might, +180.0 Physical Mitigation, +862.0 Resistance Rating
Discipline +11 Virtue Any +33 Might, +198.0 Physical Mitigation, +947.0 Resistance Rating
Discipline +12 Virtue Any +36 Might, +216.0 Physical Mitigation, +1034.0 Resistance Rating
Discipline +13 Virtue Any +39 Might, +234.0 Physical Mitigation, +1120.0 Resistance Rating
Discipline +14 Virtue Any +42 Might, +252.0 Physical Mitigation, +1207.0 Resistance Rating
Discipline +15 Virtue Any +45 Might, +270.0 Physical Mitigation, +1293.0 Resistance Rating
Discipline +16 Virtue Any +48 Might, +288.0 Physical Mitigation, +1379.0 Resistance Rating
Discipline +2 Virtue Any +6 Might, +36.0 Physical Mitigation, +175.0 Resistance Rating
Discipline +3 Virtue Any +9 Might, +54.0 Physical Mitigation, +261.0 Resistance Rating
Discipline +4 Virtue Any +12 Might, +72.0 Physical Mitigation, +347.0 Resistance Rating
Discipline +5 Virtue Any +15 Might, +90.0 Physical Mitigation, +433.0 Resistance Rating
Discipline +6 Virtue Any +18 Might, +108.0 Physical Mitigation, +519.0 Resistance Rating
Discipline +7 Virtue Any +21 Might, +126.0 Physical Mitigation, +604.0 Resistance Rating
Discipline +8 Virtue Any +24 Might, +144.0 Physical Mitigation, +690.0 Resistance Rating
Discipline +9 Virtue Any +27 Might, +162.0 Physical Mitigation, +776.0 Resistance Rating
Drum Use Instrument Proficiencies Any
Dual Wielding. Passive Any
Dunadan-learning Class Class: Lore-master
Duty-Bound Race Race: Man
Dwarf Axe-Damage Bonus Race Race: Dwarf
Dwarf's Endurance Race Race: Dwarf +35 Vitality
Eagle-friend Legendary Class: Lore-master
Easily Inspired Passive Race: Man
Eldar's Grace Race Race: Elf +75.0 Parry Rating
Eldar's Grace Legendary Class: Minstrel
Elf Bow-damage Bonus Race Race: Elf
Elf One-handed Sword-damage Bonus Race Race: Elf
Empathy +1 Virtue Any 45 Armour, +2 Fate, +52.0 Resistance Rating
Empathy +10 Virtue Any 450 Armour, +15 Fate, +518.0 Resistance Rating
Empathy +11 Virtue Any 495 Armour, +16 Fate, +569.0 Resistance Rating
Empathy +12 Virtue Any 540 Armour, +18 Fate, +621.0 Resistance Rating
Empathy +13 Virtue Any 585 Armour, +19 Fate, +673.0 Resistance Rating
Empathy +14 Virtue Any 630 Armour, +21 Fate, +725.0 Resistance Rating
Empathy +15 Virtue Any 675 Armour, +22 Fate, +776.0 Resistance Rating
Empathy +16 Virtue Any 720 Armour, +24 Fate, +828.0 Resistance Rating
Empathy +2 Virtue Any 90 Armour, +3 Fate, +104.0 Resistance Rating
Empathy +3 Virtue Any 135 Armour, +5 Fate, +155.0 Resistance Rating
Empathy +4 Virtue Any 180 Armour, +6 Fate, +207.0 Resistance Rating
Empathy +5 Virtue Any 225 Armour, +8 Fate, +259.0 Resistance Rating
Empathy +6 Virtue Any 270 Armour, +9 Fate, +311.0 Resistance Rating
Empathy +7 Virtue Any 315 Armour, +11 Fate, +362.0 Fear Resist Rating
Empathy +8 Virtue Any 360 Armour, +12 Fate, +414.0 Resistance Rating
Empathy +9 Virtue Any 405 Armour, +14 Fate, +466.0 Resistance Rating
Endurance of Stone Race Race: Dwarf Usage: +75.0% Common Mitigation, Usage: +75.0% Fire Mitigation, Usage: +75.0% Shadow Mitigation
Enduring Precision Class Class: Hunter
Enhanced Skill: Sprint Class Race: Warg
Enhanced Skill: Stealth Class Race: Warg +3.0 Stealth Level
Escape from Corruption Legendary Class: Captain
Expert Attacks Class Class: Captain
Explosion of Blades Legendary Class: Champion
Explosive Arrow Class Class: Hunter
Exposed Throat Legendary Class: Burglar
Extra Criticals Class Any
Eye of the Storm Class Class: Champion
Fading of the Firstborn Passive Race: Elf
Fast Draw Class Class: Hunter
Fateful Dwarf Race Race: Dwarf +20 Fate
Fear No Darkness Class Class: Captain
Feign Snack Race Race: Hobbit
Fellowship's Heart Legendary Class: Minstrel
Ferocious Strikes Legendary Class: Champion
Fervent Rage Class Class: Champion
Fidelity +1 Virtue Any +2 Vitality, +41.0 Tactical Mitigation, +5 Maximum Power
Fidelity +10 Virtue Any +15 Vitality, +405.0 Tactical Mitigation, +31 Maximum Power
Fidelity +11 Virtue Any +16 Vitality, +446.0 Tactical Mitigation, +34 Maximum Power
Fidelity +12 Virtue Any +18 Vitality, +486.0 Tactical Mitigation, +37 Maximum Power
Fidelity +13 Virtue Any +19 Vitality, +527.0 Tactical Mitigation, +39 Maximum Power
Fidelity +14 Virtue Any +21 Vitality, +567.0 Tactical Mitigation, +42 Maximum Power
Fidelity +15 Virtue Any +22 Vitality, +608.0 Tactical Mitigation, +45 Maximum Power
Fidelity +16 Virtue Any +24 Vitality, +648.0 Tactical Mitigation, +48 Maximum Power
Fidelity +2 Virtue Any +3 Vitality, +81.0 Tactical Mitigation, +8 Maximum Power
Fidelity +3 Virtue Any +5 Vitality, +122.0 Tactical Mitigation, +11 Maximum Power
Fidelity +4 Virtue Any +6 Vitality, +162.0 Tactical Mitigation, +14 Maximum Power
Fidelity +5 Virtue Any +8 Vitality, +203.0 Tactical Mitigation, +17 Maximum Power
Fidelity +6 Virtue Any +9 Vitality, +243.0 Tactical Mitigation, +20 Maximum Power
Fidelity +7 Virtue Any +11 Vitality, +284.0 Tactical Mitigation, +23 Maximum Power
Fidelity +8 Virtue Any +12 Vitality, +324.0 Tactical Mitigation, +25 Maximum Power
Fidelity +9 Virtue Any +14 Vitality, +365.0 Tactical Mitigation, +28 Maximum Power
Fight On Legendary Class: Champion
Final Straw Class Class: Guardian
Fire Mitigation Boost Corruption Any Usage: -2.0 Ancient Dwarf Mitigation, Usage: -2.0 Beleriand Mitigation, Usage: -2.0% Common Mitigation, Usage: +5.0% Fire Mitigation, Usage: -2.0 Light Mitigation, Usage: -2.0 Westernesse Mitigation
Flame of Anor Class Class: Lore-master
Flashing Blades Legendary Class: Burglar
Flurry of Blows Class Class: Champion +10 Might
Flute Use Instrument Proficiencies Any
Focused Eye Class Class: Burglar
Focused Performance Class Class: Minstrel
Focused Strikes Class Class: Captain
Footpad Class Class: Burglar
Fortitude +1 Virtue Any +2 Might, +1.0 Disease Resist Rating, +1.2 non-Combat Morale Regeneration
Fortitude +10 Virtue Any +15 Might, +518.0 Resistance Rating, +541.5 non-Combat Morale Regeneration
Fortitude +11 Virtue Any +16 Might, +569.0 Resistance Rating, +594.3 non-Combat Morale Regeneration
Fortitude +12 Virtue Any +18 Might, +621.0 Resistance Rating, +647.1 non-Combat Morale Regeneration
Fortitude +13 Virtue Any +19 Might, +673.0 Resistance Rating, +699.9 non-Combat Morale Regeneration
Fortitude +14 Virtue Any +21 Might, +725.0 Resistance Rating, +752.7 non-Combat Morale Regeneration
Fortitude +15 Virtue Any +22 Might, +776.0 Resistance Rating, +805.5 non-Combat Morale Regeneration
Fortitude +16 Virtue Any +24 Might, +828.0 Resistance Rating, +858.3 non-Combat Morale Regeneration
Fortitude +2 Virtue Any +3 Might, +104.0 Resistance Rating, +121.5 non-Combat Morale Regeneration
Fortitude +3 Virtue Any +5 Might, +155.0 Resistance Rating, +174.0 non-Combat Morale Regeneration
Fortitude +4 Virtue Any +6 Might, +207.0 Resistance Rating, +226.5 non-Combat Morale Regeneration
Fortitude +5 Virtue Any +8 Might, +259.0 Resistance Rating, +279.0 non-Combat Morale Regeneration
Fortitude +6 Virtue Any +9 Might, +311.0 Resistance Rating, +331.5 non-Combat Morale Regeneration
Fortitude +7 Virtue Any +11 Might, +362.0 Resistance Rating, +384.0 non-Combat Morale Regeneration
Fortitude +8 Virtue Any +12 Might, +414.0 Resistance Rating, +436.5 non-Combat Morale Regeneration
Fortitude +9 Virtue Any +14 Might, +466.0 Resistance Rating, +489.0 non-Combat Morale Regeneration
Four Square Meals Passive Race: Hobbit
Friend of Man Race Race: Man
Friend of Man Race Race: Elf +20 Fate
Gift of Men Passive Race: Man
Glorious Anthem Class Class: Minstrel
Go To Ground Race Race: Hobbit
Graceful Demeanour Class Class: Minstrel
Graceful Draw Class Class: Hunter
Grim Challenge Class Class: Guardian +10 Vitality
Guardian's Ward Class Class: Guardian Usage: +4.0 Block Rating, Usage: +4.0 Parry Rating
Guardian's Ward (Passive Trait) Class Class: Guardian +1.0 Threat
Guardians Threat Legendary Class: Guardian Usage: +20.0 Threat
Guile and Conviction Bonus Race Race: Hobbit
Guile and Might Bonus Race Race: Dwarf
Hail of Arrows Class Class: Hunter
Hand Wrought Traps Passive Class: Hunter
Hands of Healing Legendary Class: Captain
Harasser Class Class: Guardian +10 Vitality
Hardy Bear Class Class: Lore-master
Harmonius Melody Class Class: Minstrel
Harmony with Nature Class Class: Lore-master
Harp Use Instrument Proficiencies Any
Head-butt Race Race: Dwarf
Healer Class Class: Lore-master
Heart of Fire Legendary Class: Guardian
Heat of Battle Class Class: Guardian
Heavy Shield Use Class Class: Champion +10 Vitality
Heightened Senses Class Class: Hunter
Hemorrhage Legendary Class: Guardian
Herald's Hammer Class Class: Minstrel
Heralded Saviour Class Class: Minstrel
Heroic Passive Any
Hidden Dagger Class Class: Burglar
Hit Where It Hurts Class Class: Guardian
Hobbit Club Damage Bonus Race Race: Hobbit
Hobbit Hidin' Race Race: Hobbit
Hobbit-courage Passive Race: Hobbit
Hobbit-resilience Race Race: Hobbit
Hobbit-stature Race Race: Hobbit +20 Might
Hobbit-stealth Race Race: Hobbit -3.0 Stealth Level
Hobbit-toughness Passive Race: Hobbit
Honesty +1 Virtue Any 27 Armour, +2 Fate, +20 Maximum Power
Honesty +10 Virtue Any 270 Armour, +8 Fate, +123 Maximum Power
Honesty +11 Virtue Any 297 Armour, +9 Fate, +134 Maximum Power
Honesty +12 Virtue Any 324 Armour, +9 Fate, +145 Maximum Power
Honesty +13 Virtue Any 351 Armour, +10 Fate, +156 Maximum Power
Honesty +14 Virtue Any 378 Armour, +11 Fate, +167 Maximum Power
Honesty +15 Virtue Any 405 Armour, +12 Fate, +178 Maximum Power
Honesty +16 Virtue Any 432 Armour, +12 Fate, +189 Maximum Power
Honesty +2 Virtue Any 54 Armour, +2 Fate, +32 Maximum Power
Honesty +3 Virtue Any 81 Armour, +3 Fate, +43 Maximum Power
Honesty +4 Virtue Any 108 Armour, +3 Fate, +54 Maximum Power
Honesty +5 Virtue Any 135 Armour, +5 Fate, +66 Maximum Power
Honesty +6 Virtue Any 162 Armour, +5 Fate, +77 Maximum Power
Honesty +7 Virtue Any 189 Armour, +6 Fate, +89 Maximum Power
Honesty +8 Virtue Any 216 Armour, +6 Fate, +100 Maximum Power
Honesty +9 Virtue Any 243 Armour, +8 Fate, +111 Maximum Power
Honour +1 Virtue Any +1 Vitality, +173.0 Resistance Rating, +24.0 Tactical Mitigation
Honour +10 Virtue Any +8 Vitality, +1725.0 Resistance Rating, +243.0 Tactical Mitigation
Honour +11 Virtue Any +9 Vitality, +1897.0 Resistance Rating, +267.0 Tactical Mitigation
Honour +12 Virtue Any +9 Vitality, +2070.0 Resistance Rating, +292.0 Tactical Mitigation
Honour +13 Virtue Any +10 Vitality, +2242.0 Resistance Rating, +316.0 Tactical Mitigation
Honour +14 Virtue Any +11 Vitality, +2415.0 Resistance Rating, +340.0 Tactical Mitigation
Honour +15 Virtue Any +12 Vitality, +2587.0 Resistance Rating, +365.0 Tactical Mitigation
Honour +16 Virtue Any +12 Vitality, +2760.0 Resistance Rating, +389.0 Tactical Mitigation
Honour +2 Virtue Any +2 Vitality, +345.0 Resistance Rating, +49.0 Tactical Mitigation
Honour +3 Virtue Any +3 Vitality, +518.0 Resistance Rating, +73.0 Tactical Mitigation
Honour +4 Virtue Any +3 Vitality, +690.0 Resistance Rating, +97.0 Tactical Mitigation
Honour +5 Virtue Any +4 Vitality, +862.0 Resistance Rating, +122.0 Tactical Mitigation
Honour +6 Virtue Any +5 Vitality, +1034.0 Resistance Rating, +146.0 Tactical Mitigation
Honour +7 Virtue Any +6 Vitality, +1207.0 Resistance Rating, +170.0 Tactical Mitigation
Honour +8 Virtue Any +6 Vitality, +1380.0 Resistance Rating, +194.0 Tactical Mitigation
Honour +9 Virtue Any +7 Vitality, +1552.0 Resistance Rating, +219.0 Tactical Mitigation
Horn Use Instrument Proficiencies Any
Horns of Valour Passive Class: Champion
Hunker Down Race Race: Dwarf
Idealism +1 Virtue Any +3 Fate, +2 Will, +89.0 Resistance Rating
Idealism +10 Virtue Any +30 Fate, +8 Will, +862.0 Resistance Rating
Idealism +11 Virtue Any +33 Fate, +9 Will, +948.0 Resistance Rating
Idealism +12 Virtue Any +36 Fate, +9 Will, +1034.0 Resistance Rating
Idealism +13 Virtue Any +39 Fate, +10 Will, +1120.0 Resistance Rating
Idealism +14 Virtue Any +42 Fate, +11 Will, +1207.0 Resistance Rating
Idealism +15 Virtue Any +45 Fate, +12 Will, +1293.0 Resistance Rating
Idealism +16 Virtue Any +48 Fate, +12 Will, +1379.0 Resistance Rating
Idealism +2 Virtue Any +6 Fate, +2 Will, +175.0 Resistance Rating
Idealism +3 Virtue Any +9 Fate, +3 Will, +261.0 Resistance Rating
Idealism +4 Virtue Any +12 Fate, +3 Will, +347.0 Resistance Rating
Idealism +5 Virtue Any +15 Fate, +5 Will, +433.0 Resistance Rating
Idealism +6 Virtue Any +18 Fate, +5 Will, +519.0 Resistance Rating
Idealism +7 Virtue Any +21 Fate, +6 Will, +604.0 Resistance Rating
Idealism +8 Virtue Any +24 Fate, +6 Will, +690.0 Resistance Rating
Idealism +9 Virtue Any +27 Fate, +8 Will, +776.0 Resistance Rating
Improved Stealth Class Any
In Defence of Middle-Earth Legendary Class: Captain
Innocence +1 Virtue Any +56.0 Physical Mitigation, +89.0 Resistance Rating, +14.0 Tactical Mitigation
Innocence +10 Virtue Any +540.0 Physical Mitigation, +862.0 Resistance Rating, +135.0 Tactical Mitigation
Innocence +11 Virtue Any +594.0 Physical Mitigation, +948.0 Resistance Rating, +149.0 Tactical Mitigation
Innocence +12 Virtue Any +648.0 Physical Mitigation, +1034.0 Resistance Rating, +162.0 Tactical Mitigation
Innocence +13 Virtue Any +702.0 Physical Mitigation, +1120.0 Resistance Rating, +176.0 Tactical Mitigation
Innocence +14 Virtue Any +756.0 Physical Mitigation, +1207.0 Resistance Rating, +189.0 Tactical Mitigation
Innocence +15 Virtue Any +810.0 Physical Mitigation, +1293.0 Resistance Rating, +203.0 Tactical Mitigation
Innocence +16 Virtue Any +864.0 Physical Mitigation, +1379.0 Resistance Rating, +216.0 Tactical Mitigation
Innocence +2 Virtue Any +108.0 Physical Mitigation, +175.0 Resistance Rating, +27.0 Tactical Mitigation
Innocence +3 Virtue Any +162 Poison Mitigation, +261.0 Resistance Rating, +41.0 Tactical Mitigation
Innocence +4 Virtue Any +216.0 Physical Mitigation, +347.0 Resistance Rating, +54.0 Tactical Mitigation
Innocence +5 Virtue Any +270.0 Physical Mitigation, +433.0 Resistance Rating, +68.0 Tactical Mitigation
Innocence +6 Virtue Any +324.0 Physical Mitigation, +519.0 Resistance Rating, +81.0 Tactical Mitigation
Innocence +7 Virtue Any +378.0 Physical Mitigation, +604.0 Resistance Rating, +95.0 Tactical Mitigation
Innocence +8 Virtue Any +432.0 Physical Mitigation, +690.0 Resistance Rating, +108.0 Tactical Mitigation
Innocence +9 Virtue Any +486.0 Physical Mitigation, +776.0 Resistance Rating, +122.0 Tactical Mitigation
Intimidating Shout Class Class: Captain
Invincible Class Class: Champion
Journeyman Passive Any
Justice +1 Virtue Any +7.5 in-Combat Morale Regeneration, +23 Maximum Morale, +34.5 non-Combat Morale Regeneration
Justice +10 Virtue Any +75.0 in-Combat Morale Regeneration, +144 Maximum Morale, +270.7 non-Combat Morale Regeneration
Justice +11 Virtue Any +82.5 in-Combat Morale Regeneration, +156 Maximum Morale, +297.9 non-Combat Morale Regeneration
Justice +12 Virtue Any +90.0 in-Combat Morale Regeneration, +170 Maximum Morale, +324.4 non-Combat Morale Regeneration
Justice +13 Virtue Any +97.5 in-Combat Morale Regeneration, +182 Maximum Morale, +350.8 non-Combat Morale Regeneration
Justice +14 Virtue Any +105.0 in-Combat Morale Regeneration, +196 Maximum Morale, +377.3 non-Combat Morale Regeneration
Justice +15 Virtue Any +112.5 in-Combat Morale Regeneration, +207 Maximum Morale, +403.7 non-Combat Morale Regeneration
Justice +16 Virtue Any +120.0 in-Combat Morale Regeneration, +221 Maximum Morale, +430.2 non-Combat Morale Regeneration
Justice +2 Virtue Any +15.0 in-Combat Morale Regeneration, +37 Maximum Morale, +60.7 non-Combat Morale Regeneration
Justice +3 Virtue Any +22.5 in-Combat Morale Regeneration, +51 Maximum Morale, +87.0 non-Combat Morale Regeneration
Justice +4 Virtue Any +30.0 in-Combat Morale Regeneration, +63 Maximum Morale, +113.2 non-Combat Morale Regeneration
Justice +5 Virtue Any +37.5 in-Combat Morale Regeneration, +77 Maximum Morale, +139.5 non-Combat Morale Regeneration
Justice +6 Virtue Any +165.7 in-Combat Morale Regeneration, +91 Maximum Morale, +168.7 non-Combat Morale Regeneration
Justice +7 Virtue Any +52.5 in-Combat Morale Regeneration, +105 Maximum Morale, +192.0 non-Combat Morale Regeneration
Justice +8 Virtue Any +60.0 in-Combat Morale Regeneration, +117 Maximum Morale, +218.2 non-Combat Morale Regeneration
Justice +9 Virtue Any +67.5 in-Combat Morale Regeneration, +130 Maximum Morale, +244.5 non-Combat Morale Regeneration
Knowledge of the Past Class Class: Lore-master
Leaf-walker Class Class: Burglar
Legendary Spirit Legendary Class: Minstrel
Life-singer Class Class: Minstrel
Light in the Dark Class Class: Minstrel
Light of Hope Class Class: Lore-master
Litany Master Legendary Class: Guardian
Litany of Challenge Class Class: Guardian
Long Strides Class Race: Warg Usage: +5.0% Run Speed
Lost Dwarf-kingdoms Passive Any
Loyalty Class Class: Captain +2.0 Fear Resist Rating
Loyalty +1 Virtue Any 15 Armour, +3 Vitality, +10 Maximum Power
Loyalty +10 Virtue Any 165 Armour, +33 Vitality, +67 Maximum Power
Loyalty +11 Virtue Any 165 Armour, +33 Vitality, +67 Maximum Power
Loyalty +12 Virtue Any 180 Armour, +36 Vitality, +73 Maximum Power
Loyalty +13 Virtue Any 195 Armour, +39 Vitality, +78 Maximum Power
Loyalty +14 Virtue Any 210 Armour, +42 Vitality, +84 Maximum Power
Loyalty +15 Virtue Any 225 Armour, +45 Vitality, +89 Maximum Power
Loyalty +16 Virtue Any 240 Armour, +48 Vitality, +95 Maximum Power
Loyalty +2 Virtue Any 30 Armour, +6 Vitality, +16 Maximum Power
Loyalty +3 Virtue Any 45 Armour, +9 Vitality, +22 Maximum Power
Loyalty +4 Virtue Any 60 Armour, +12 Vitality, +27 Maximum Power
Loyalty +5 Virtue Any 75 Armour, +15 Vitality, +33 Maximum Power
Loyalty +6 Virtue Any 90 Armour, +18 Vitality, +39 Maximum Power
Loyalty +7 Virtue Any 105 Armour, +21 Vitality, +45 Maximum Power
Loyalty +8 Virtue Any 120 Armour, +24 Vitality, +50 Maximum Power
Loyalty +9 Virtue Any 135 Armour, +27 Vitality, +56 Maximum Power
Lute Use Instrument Proficiencies Any
Magic Adept Class Class: Lore-master
Man Sword-damage Bonus Race Race: Man
Man of the Fourth Age Race Race: Man +20 Will
March of the Ents Legendary Class: Lore-master
Master Passive Any
Master of Beasts Class Class: Lore-master
Master of the Staff Class Class: Lore-master
Medium Armor-Use Class Class: Minstrel +65 Maximum Power
Mercy +1 Virtue Any +1 Agility, +24.0 Tactical Mitigation, +67.5 non-Combat Power Regeneration
Mercy +10 Virtue Any +8 Agility, +243.0 Tactical Mitigation, +405.0 non-Combat Power Regeneration
Mercy +11 Virtue Any +9 Agility, +267.0 Tactical Mitigation, +442.5 non-Combat Power Regeneration
Mercy +12 Virtue Any +9 Agility, +292.0 Tactical Mitigation, +480.0 non-Combat Power Regeneration
Mercy +13 Virtue Any +10 Agility, +316.0 Tactical Mitigation, +517.5 non-Combat Power Regeneration
Mercy +14 Virtue Any +11 Agility, +340.0 Tactical Mitigation, +555.0 non-Combat Power Regeneration
Mercy +15 Virtue Any +12 Agility, +365.0 Tactical Mitigation, +592.5 non-Combat Power Regeneration
Mercy +16 Virtue Any +12 Agility, +389.0 Tactical Mitigation, +630.0 non-Combat Power Regeneration
Mercy +2 Virtue Any +2 Agility, +49.0 Tactical Mitigation, +105.0 non-Combat Power Regeneration
Mercy +3 Virtue Any +3 Agility, +73.0 Tactical Mitigation, +142.5 non-Combat Power Regeneration
Mercy +4 Virtue Any +3 Agility, +97.0 Tactical Mitigation, +180.0 non-Combat Power Regeneration
Mercy +5 Virtue Any +4 Agility, +122.0 Tactical Mitigation, +217.5 non-Combat Power Regeneration
Mercy +6 Virtue Any +5 Agility, +146.0 Tactical Mitigation, +255.0 non-Combat Power Regeneration
Mercy +7 Virtue Any +6 Agility, +170.0 Tactical Mitigation, +292.5 non-Combat Power Regeneration
Mercy +8 Virtue Any +6 Agility, +194.0 Tactical Mitigation, +330.0 non-Combat Power Regeneration
Mercy +9 Virtue Any +7 Agility, +219.0 Tactical Mitigation, +367.5 non-Combat Power Regeneration
Noble Savage Legendary Class: Lore-master
Novice Passive Any
Novice Riding Passive Any
Now for Wrath Class Class: Captain
Oathbreaker's Shame Legendary Class: Captain
Opportunist Class Class: Burglar
Overwhelm Class Class: Guardian +21.0% Power Cost
Overwhelming Odds Class Class: Burglar
Parried Blows Class Class: Guardian
Patience Class Class: Champion
Patience +1 Virtue Any +19.0 Physical Mitigation, +89.0 Resistance Rating, +5.4 in-Combat Power Regeneration
Patience +10 Virtue Any +180.0 Physical Mitigation, +862.0 Resistance Rating, +54.0 in-Combat Power Regeneration
Patience +11 Virtue Any +198.0 Physical Mitigation, +948.0 Resistance Rating, +59.4 in-Combat Power Regeneration
Patience +12 Virtue Any +216.0 Physical Mitigation, +1034.0 Resistance Rating, +64.8 in-Combat Power Regeneration
Patience +13 Virtue Any +234.0 Physical Mitigation, +1120.0 Resistance Rating, +70.2 in-Combat Power Regeneration
Patience +14 Virtue Any +252.0 Physical Mitigation, +1207.0 Resistance Rating, +75.6 in-Combat Power Regeneration
Patience +15 Virtue Any +270.0 Physical Mitigation, +1293.0 Resistance Rating, +81.0 in-Combat Power Regeneration
Patience +16 Virtue Any +288.0 Physical Mitigation, +1379.0 Resistance Rating, +86.4 in-Combat Power Regeneration
Patience +2 Virtue Any +36.0 Physical Mitigation, +175.0 Resistance Rating, +10.8 in-Combat Power Regeneration
Patience +3 Virtue Any +54.0 Physical Mitigation, +261.0 Resistance Rating, +16.2 in-Combat Power Regeneration
Patience +4 Virtue Any +72.0 Physical Mitigation, +347.0 Resistance Rating, +21.6 in-Combat Power Regeneration
Patience +5 Virtue Any +90.0 Physical Mitigation, +433.0 Resistance Rating, +27.0 in-Combat Power Regeneration
Patience +6 Virtue Any +108.0 Physical Mitigation, +519.0 Resistance Rating, +32.4 in-Combat Power Regeneration
Patience +7 Virtue Any +126.0 Physical Mitigation, +604.0 Resistance Rating, +37.8 in-Combat Power Regeneration
Patience +8 Virtue Any +144.0 Physical Mitigation, +690.0 Resistance Rating, +43.2 in-Combat Power Regeneration
Patience +9 Virtue Any +162.0 Physical Mitigation, +776.0 Resistance Rating, +48.6 in-Combat Power Regeneration
Perplexing Riddle Class Class: Burglar +10 Agility
Plain Black Saddle Mount Appearance Any
Power and Wisdom Class Class: Lore-master
Power of the Eldar Race Race: Elf
Powerful Voice Class Class: Minstrel
Press Onward Legendary Class: Hunter
Proof Against All Ills Class Class: Lore-master
Quick of Feet Passive Any
Quick of Foot Class Class: Guardian
Quickness Class Class: Guardian +10 Might, Usage: -5.0 Attack Duration
Rain of Thorns Legendary Class: Hunter
Rally! Legendary Class: Minstrel
Rapid Recovery Class Class: Hunter
Rapid Recovery Passive Race: Hobbit
Raw Power Class Class: Guardian
Reactive Block Class Class: Guardian +10 Might
Renewed Voice Class Class: Captain
Resist Corruption Passive Race: Hobbit
Resistance Boost Class Any Usage: +3.0 Cry Resist Rating, Usage: +3.0 Magic Resistance, Usage: +3.0 Physical Resist Rating, Usage: +3.0 Song Resist Rating
Retaliation Class Class: Guardian
Return to Bree Race Race: Man
Return to Hobbiton Race Race: Hobbit
Return to Mirkwood Ability Any
Return to Ost Guruth Ability Any
Return to Rivendell Race Race: Elf
Return to Thorin's Gate Race Race: Dwarf
Riding Passive Any
Rohirrim Elite Caparison Mount Appearance Any
Rohirrim Elite Halter Mount Appearance Any
Rohirrim Elite Leggings Mount Appearance Any
Rohirrim Elite Saddle Mount Appearance Any
Rohirrim Elite Tail Mount Appearance Any
Runic Use Passive Class: Champion
Selfless Defence Class Class: Guardian +1.0 Threat
Selfless Defense Class Class: Guardian
Shadow Fang Class Race: Warg
Shield Brawler Race Race: Dwarf +2.0 Block Rating
Shield Crush Legendary Class: Guardian
Shield Spike Use Passive Class: Guardian
Shield of Fire Class Class: Guardian
Shield of the Dunedain Legendary Class: Captain
Shield-Blow Class Class: Guardian
Shield-Smash Legendary Class: Guardian
Shot through the Heart Class Class: Hunter
Side-step Class Class: Burglar +10 Agility, Usage: +3.0 Evade Rating
Silver Tongue Class Class: Minstrel
Simple Tail Mount Appearance Any
Small Size Passive Race: Hobbit
Smooth Voice Class Class: Minstrel
Solid Warsteed Mount Appearance Any
Song of the Hopeful Heart Legendary Class: Minstrel
Sorrow of the Firstborn Passive Race: Elf
Spider's Guile (Melee) Ability Any
Stallion's Spirit Ability Any
Stalwart Blade Class Class: Champion
Stealthy Shot Class Class: Hunter
Steed of Night Accessory Mount Appearance Any
Steed of Night Caparison Mount Appearance Any
Steed of Night Halter Mount Appearance Any
Steed of Night Leggings Mount Appearance Any
Steed of Night Saddle Mount Appearance Any
Stick and Move Legendary Class: Burglar
Sting Class Class: Guardian
Stinging Blow Class Class: Guardian +10 Might
Stocky Passive Race: Dwarf -8 Agility
Stoic Class Class: Guardian
Stoop for a Stone Race Race: Hobbit
Strength of Morale Race Race: Man
Strength of Voice Class Class: Minstrel
Strike from Shadows Class Class: Burglar
Strong Draw Class Class: Hunter
Strong Lungs Class Class: Guardian +10 Might
Strong Men Passive Any
Strong Voice Class Class: Captain
Sturdiness Passive Race: Dwarf +15 Might, +10 Vitality, Usage: +1.0% Common Mitigation
Sturdy Traps Class Class: Hunter
Subtle Command Class Class: Captain
Subtle Movements Class Class: Minstrel
Subtlety of Wisdom Class Class: Lore-master
Suffer no Illness Passive Race: Elf
Summoning Horn Use Passive Class: Guardian
Sweep the Knee Legendary Class: Burglar
Sweeping Cut Class Class: Guardian
Swift Recovery Class Class: Hunter
Swift and Subtle Class Class: Burglar
Swift and True Class Class: Hunter
Swift to Anger Class Class: Champion +10 Might
Sword and Staff Legendary Class: Lore-master +312.0 Evade Rating, +300 Maximum Morale, +15.0% Melee Damage, +312.0 Parry Rating
Sylvan Shadows Race Race: Elf
Symphony of the Hopeful Heart Legendary Class: Minstrel
Tactics and Conviction Bonus Race Race: Elf
Tactics and Conviction Bonus Race Race: Dwarf
Tactics and Might Race Race: Man
Tactics and Might Bonus Race Race: Man
Tale of the Storm Class Class: Rune-keeper
That Which Does Not Kill Us Legendary Class: Rune-keeper
The Element of Surprise Class Race: Warg Usage: +20.0 Chance to Critical when attacking from Stealth
The Quality of Mercy Class Class: Hunter
Theorbo Use Instrument Proficiencies Any
Threatening Presence Class Class: Guardian
Thrust Class Class: Guardian
Time of Need Class Class: Champion
To the King Legendary Class: Guardian Usage: +15.0% Run Speed
To the Rescue Class Class: Guardian +10 Vitality, Usage: +5.0% Run Speed
Tolerance +1 Virtue Any +2 Agility, +41.0 Tactical Mitigation, +3.0 in-Combat Morale Regeneration
Tolerance +10 Virtue Any +15 Agility, +405.0 Tactical Mitigation, +37.5 in-Combat Morale Regeneration
Tolerance +11 Virtue Any +16 Agility, +446.0 Tactical Mitigation, +41.3 in-Combat Morale Regeneration
Tolerance +12 Virtue Any +18 Agility, +486.0 Tactical Mitigation, +45.0 in-Combat Morale Regeneration
Tolerance +13 Virtue Any +19 Agility, +527.0 Tactical Mitigation, +48.7 in-Combat Morale Regeneration
Tolerance +14 Virtue Any +21 Agility, +567.0 Tactical Mitigation, +52.5 in-Combat Morale Regeneration
Tolerance +15 Virtue Any +22 Agility, +608.0 Tactical Mitigation, +56.2 in-Combat Morale Regeneration
Tolerance +16 Virtue Any +24 Agility, +648.0 Tactical Mitigation, +60.0 in-Combat Morale Regeneration
Tolerance +2 Virtue Any +3 Agility, +81.0 Tactical Mitigation, +7.5 in-Combat Morale Regeneration
Tolerance +3 Virtue Any +5 Agility, +122.0 Tactical Mitigation, +11.2 in-Combat Morale Regeneration
Tolerance +4 Virtue Any +6 Agility, +162.0 Tactical Mitigation, +15.0 in-Combat Morale Regeneration
Tolerance +5 Virtue Any +8 Agility, +203.0 Tactical Mitigation, +18.7 in-Combat Morale Regeneration
Tolerance +6 Virtue Any +9 Agility, +243.0 Tactical Mitigation, +22.5 in-Combat Morale Regeneration
Tolerance +7 Virtue Any +11 Agility, +284.0 Tactical Mitigation, +26.2 in-Combat Morale Regeneration
Tolerance +8 Virtue Any +12 Agility, +324.0 Tactical Mitigation, +30.0 in-Combat Morale Regeneration
Tolerance +9 Virtue Any +14 Agility, +365.0 Tactical Mitigation, +33.7 in-Combat Morale Regeneration
Tools of the Trade Passive Class: Burglar
Track Mines Crafting Any Mine Tracking
Travel to Personal House Ability Any
Trickster Class Class: Burglar
True Shot Class Class: Hunter
Turn of the Tide Class Class: Captain
Unrelenting Class Class: Minstrel
Unwearying in Battle Passive Any +0.5 in-Combat Morale Regeneration, +0.5 in-Combat Power Regeneration, -1.0 non-Combat Morale Regeneration, -0.5 non-Combat Power Regeneration
Upper Cut Race Race: Man
Use of Fire Passive Class: Hunter
Use of Light Passive Class: Hunter
Valour +1 Virtue Any +1 Might, +47 Maximum Morale, +51.8 non-Combat Morale Regeneration
Valour +10 Virtue Any +8 Might, +287 Maximum Morale, +406.1 non-Combat Morale Regeneration
Valour +11 Virtue Any +9 Might, +312 Maximum Morale, +446.8 non-Combat Morale Regeneration
Valour +12 Virtue Any +9 Might, +338 Maximum Morale, +486.5 non-Combat Morale Regeneration
Valour +13 Virtue Any +10 Might, +363 Maximum Morale, +526.2 non-Combat Morale Regeneration
Valour +14 Virtue Any +11 Might, +389 Maximum Morale, +565.9 non-Combat Morale Regeneration
Valour +15 Virtue Any +12 Might, +415 Maximum Morale, +605.6 non-Combat Morale Regeneration
Valour +16 Virtue Any +12 Might, +440 Maximum Morale, +645.3 non-Combat Morale Regeneration
Valour +2 Virtue Any +2 Might, +75 Maximum Morale, +91.1 non-Combat Morale Regeneration
Valour +3 Virtue Any +3 Might, +100 Maximum Morale, +130.5 non-Combat Morale Regeneration
Valour +4 Virtue Any +3 Might, +126 Maximum Morale, +169.9 non-Combat Morale Regeneration
Valour +5 Virtue Any +4 Might, +154 Maximum Morale, +209.3 non-Combat Morale Regeneration
Valour +6 Virtue Any +5 Might, +179 Maximum Morale, +248.6 non-Combat Morale Regeneration
Valour +7 Virtue Any +6 Might, +207 Maximum Morale, +288.0 non-Combat Morale Regeneration
Valour +8 Virtue Any +6 Might, +233 Maximum Morale, +327.4 non-Combat Morale Regeneration
Valour +9 Virtue Any +7 Might, +259 Maximum Morale, +366.8 non-Combat Morale Regeneration
Veteran Class Class: Warden
Vexing Blow Class Class: Guardian
Vicious Strikes Class Class: Champion
Virtuous Dwarf Race Race: Dwarf
Virtuous Elf Race Race: Elf
Virtuous Man Race Race: Man
Whirling Retaliation Ability Class: Guardian
Winds of the Storm Class Class: Champion Usage: +2.0 Area of Effect Skill Damage
Wisdom +1 Virtue Any +3 Will, +52.0 Resistance Rating, +4.1 in-Combat Power Regeneration
Wisdom +10 Virtue Any +30 Will, +518.0 Resistance Rating, +40.5 in-Combat Power Regeneration
Wisdom +11 Virtue Any +33 Will, +569.0 Resistance Rating, +44.5 in-Combat Power Regeneration
Wisdom +12 Virtue Any +36 Will, +621.0 Resistance Rating, +48.6 in-Combat Power Regeneration
Wisdom +13 Virtue Any +39 Will, +673.0 Resistance Rating, +52.7 in-Combat Power Regeneration
Wisdom +14 Virtue Any +42 Will, +725.0 Resistance Rating, +56.7 in-Combat Power Regeneration
Wisdom +15 Virtue Any +45 Will, +776.0 Resistance Rating, +60.8 in-Combat Power Regeneration
Wisdom +16 Virtue Any +48 Will, +828.0 Resistance Rating, +64.8 in-Combat Power Regeneration
Wisdom +2 Virtue Any +6 Will, +104.0 Resistance Rating, +8.1 in-Combat Power Regeneration
Wisdom +3 Virtue Any +9 Will, +155.0 Resistance Rating, +12.1 in-Combat Power Regeneration
Wisdom +4 Virtue Any +12 Will, +207.0 Resistance Rating, +16.2 in-Combat Power Regeneration
Wisdom +5 Virtue Any +15 Will, +259.0 Resistance Rating, +20.2 in-Combat Power Regeneration
Wisdom +6 Virtue Any +18 Will, +311.0 Resistance Rating, +24.3 in-Combat Power Regeneration
Wisdom +7 Virtue Any +21 Will, +362.0 Resistance Rating, +28.3 in-Combat Power Regeneration
Wisdom +8 Virtue Any +24 Will, +414.0 Resistance Rating, +32.4 in-Combat Power Regeneration
Wisdom +9 Virtue Any +27 Will, +466.0 Resistance Rating, +36.5 in-Combat Power Regeneration
Zeal +1 Virtue Any 15 Armour, +34.0 Physical Mitigation, +47 Maximum Morale
Zeal +10 Virtue Any 150 Armour, +324.0 Physical Mitigation, +287 Maximum Morale
Zeal +11 Virtue Any 165 Armour, +356.4 Physical Mitigation, +312 Maximum Morale
Zeal +12 Virtue Any 180 Armour, +338.8 Physical Mitigation, +338 Maximum Morale
Zeal +13 Virtue Any 195 Armour, +421.2 Physical Mitigation, +363 Maximum Morale
Zeal +14 Virtue Any 210 Armour, +453.6 Physical Mitigation, +389 Maximum Morale
Zeal +15 Virtue Any 225 Armour, +486.0 Physical Mitigation, +415 Maximum Morale
Zeal +16 Virtue Any 240 Armour, +518.4 Physical Mitigation, +440 Maximum Morale
Zeal +2 Virtue Any 30 Armour, +64.8 Physical Mitigation, +75 Maximum Morale
Zeal +3 Virtue Any 45 Armour, +97.2 Physical Mitigation, +100 Maximum Morale
Zeal +4 Virtue Any 60 Armour, +129.6 Physical Mitigation, +126 Maximum Morale
Zeal +5 Virtue Any 75 Armour, +162.0 Physical Mitigation, +154 Maximum Morale
Zeal +6 Virtue Any 90 Armour, +194.4 Physical Mitigation, +179 Maximum Morale
Zeal +7 Virtue Any 105 Armour, +226.8 Physical Mitigation, +207 Maximum Morale
Zeal +8 Virtue Any 120 Armour, +259.2 Physical Mitigation, +233 Maximum Morale
Zeal +9 Virtue Any 135 Armour, +291.6 Physical Mitigation, +259 Maximum Morale