iconApprentice Scholar  

Type: Crafting
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APPRENTICE (tier 1):
# Mar 06 2008 at 6:10 PM Rating: Excellent
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702 posts
APPRENTICE (tier 1):
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    NODE LOCATIONS (shattered pitchers):
  • Breeland - E. of Asdo's Camp (29.3s, 56.8w)
  • Breeland - Goblin Hole Ruins in Midgewater Marsh (33.1S, 42.9W)
  • Breeland - Ruins just E. of Combe ( s, w)
  • Breeland - Blackwold Ruins in Ost Baranor (33.3s, 48.4w)


RECIPES
    BATTLE LORE: Consumable scrolls that provide a 30 minute party buff for either Offence (Battle Lore) or Defense (Warding Lore). Mastery requires 1 Dirty Neekerbreeker Eye (grants 3 scrolls instead of 1).
  • Scroll of Minor Battle Lore - 3 Aged Scraps of Text, 1 Early Third Age Relic and 1 Worn Tablet Fragment.
  • Scroll of Minor Warding Lore - 3 Aged Scraps of Text, 1 Early Third Age Relic and 1 Worn Tablet Fragment.


    CONSUMABLES: Potions that will restore power or morale when used at higher tiers or oil that can be applied to arrows for extra damage. Mastery: 1 Dirty Spider Eye (grants 2 potions instead of 1).
  • Lesser Celebrant Salve - 3 Aged Scraps of Text, 2 Worn Tablet Fragments, 1 water and 1 Glass Phial (restores 120-140 power when used).
  • Lesser Essence of Athelas - 3 Aged Scraps of Text, 2 Worn Tablet Fragments, 1 water and 1 Glass Phial (restores 120-140 to Morale when used).




    DYES: Dyes are used to color cloth or other objects of that sort. Crafting dye is an excellent idea for selling at an Auction house or on the street. Mastery: 1 Huge Worm Eye (grants 3 dyes instead of 1).
  • Gold Dye (gold color) - 3 Yarrow Roots, 1 Chalk, 1 Water and 1 Glass Phial.
  • Sienna Dye (brown color) - 3 Sienna, 1 Dye salts, 1 Water and 1 Glass Phial.



Edited, Mar 6th 2008 8:40pm by agonizer

Edited, Mar 6th 2008 8:48pm by agonizer
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