Brigand-informer | |
Southern Attacker | |
Southern Scout | |
Southern Bree-fields |
'I have a spy among the brigands who may be helpful in divining the true nature of this Sharkey. I will send him a message instructing him to come to a certain hill not far from here. Meet him there by night and ask him about Sharkey and his plans.
'The meeting place is by a grey rock in a small stand of trees directly north of Bree-town.
'If my spy has no news to share, we will need to find another means of learning Sharkey's plans.'
Disturbed by the contents of the note you found, Saeradan has set you the task of ferreting out the elusive and mysterious Sharkey.
Objective 1
Meet Grimbriar's spy at night
'We must be quick, I think they suspect something. Wait! What's that sound? Look out...here they come!'
Objective 2
Protect the spy from the brigands
Objective 2
Bring the informer's notes to Grimbriar
Grimbriar is in the Southern Bree-fields.
The spy's notes further supported the brigand's letter, verifying that Sharkey is no brigand himself, but an influential man of the south. Grimbriar should be warned.
The Spy is found South of the Boar Dens, but north of Bree on a ridge at 28.0S, 52.3W.
When you click on him, you have to defend him from 3 Brigands.