Hall of Mirrors: To Befouled Lumul-nar  

Series Name: Dungeons of Lothlorien
Included in Quest: The Good Will of the Galadhrim
Start Zone: Durin's Way
Start Area: The Chamber of the Crossroads
Start Mob: Hrolfur
Flags: Small Fellowship
Items Rewarded:Reputation Increased: 900 Galadhrim
Cash Granted: 45s 36c
Exp Granted: 1
Item Exp Granted: 1
Quest Level: 60
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Locations with maps: Durin's Way
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    The Chamber of the Crossroads

Bestowal

'The folly of the Elves has made me forget that they have walked this Middle-earth for years uncounted, and that those from the holly-lands were counted friends in friendlier times. Lumul-nar! My eyes water to think of Moria aglow, as the Elves apparently saw it when they came. Forgive my ungenerous words towards the folk of Lórien.

'Do you wish to help us in our need? My dwarves are occupied with solving an alarming summons that may mean our very survival -- I have not a dwarf to spare. Would you go to Lumul-nar and see for yourself why the lights do not shine? You should bring a small company of stout fellows with you.'

Background

Haldir of Lórien has sent you to the aid of Hrólfur in Moria, a deed that may in turn provide some security for the Elves. Hrólfur and Haldir hope to see the legendary mirrors of Lumul-nar functioning as they did long ago, in Durin's day.

Objectives

  • Search Lumul-nar for information

Lumul-nar is in Zirakzigil, north and slightly east of the Chamber of the Crossroads.

Hrólfur, at the bidding of the Elves, has asked you to investigate Lumul-nar to discover why the light-sources no longer throw their beams through the dark halls of Khazad-dûm.