Dead Rising  

Leads To: Dead Water
Start Zone: Lone-Lands
Start Area: Agamaur
Start Mob: Eriac the Strong
Reputation Increased: 700 The Eglain
Cash Granted: 17s 85c
Quest Level: 30
Min Level: 27
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Locations with maps: Lone-Lands
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    Eriac the Strong
    Grim Wight
    Shambling Wight
    Sullen Wight
    Wailing Wight
    Agamaur

Bestowal

'Name, the threats all about us are too great for this meagre number to suppress. We require assistance in any from that it can be given. You have already been a great help to the Eglain, and I pray that you will continue your assistance.

'The western stretches of this poisoned land teem with creatures long dead, now stalking the ruins.

'It is not fear that drives this request, but an instinct to survive. These creatures must be destroyed. Enter the swamp to the north and west or even some smaller sections of the east and destroy the wights who have so recently stirred back to action.'

Background

With the terrible presence of wights, Hillmen of Rhudaur, and the darkwater menace, the foe has become too great to be held back by the small Eglan-camp.

Objectives

Objective 1

  • Defeat wights in Agamaur (0/24)
  • Wights can be found throughout Agamaur.

    Eriac has asked you to help the wights within Agamaur. The creatures are too numerous and dangerous for the small bank of Eglain to fight alone.

    Objective 2
  • Talk to Eriac the Strong at the Eglan-camp in Agamaur
  • You entered the Red Swamp and destroyed a good number of the wights. Now the time has come to return to the Eriac the Strong and tell him of all you have done.