'My mind is made up, Name, and now it is time for you to continue with the task Lord Elrond of Rivendell has set before you: to gather more Dunedain to swell the ranks of the Grey Company as it travels south to the aid of Aragorn.
'Your next journey should take you to Esteldin, the hidden encampment of the Rangers in the North Downs. Halbarad will surely wish to travel south with the Grey Company, but he us often away from Esteldin; speak with the Ranger Daervunn instead, and he will tell you where Halbarad may be found.
'Daervunn is often in the centre of Esteldin, seeing to the general defence of the people who live in the North Downs.'
Now that Halros has made his decision, it is time to gather more of the Dunedain to join the ranks of the Grey Company on its mission.
Halros has told you to next bring your message to Halbarad, but since the Ranger is often away seeing to the elimination of threats, you should speak first to his second-in-command, the Ranger Daervunn.
Daervunn told you that Halbarad has gone to investigate a cave where foes fleeing from Carn Dum following the defeat of the False King hope to create a new Angmar. If you are to enlist Halbarad 's help as part of the Grey Company, you will need to travel to Tham Umdur.
Halbarad has already destroyed three of the idols, but three remain, and he wants you to deal with them.
You have destroyed three of the idols prized by the Angmarim and should return now to Halbarad, as he asked.
Halbarad has sent you back to tell Daervunn to gather as many Rangers for the Grey Company as can be spared without jeopardizing the safety of the people of the North Downs.
This is the first quest in this book that you probably cannot do before 65, as each statue is guarded by a level 65 Signature Artifact-master.