Book 1, Chapter 5: Loose Ends in the North Downs  

Prerequisite: Book 1, Chapter 4: Halros, Ranger of the Shire
Series Name: Volume III, Book 1: Oath of the Rangers
Leads To: Book 1, Chapter 6: Farewell to Evendim
Start Zone: The Shire
Start Area: Greenfields
Start Mob: Halros
Flags: Epic
Items Rewarded:Cash Granted: 28s 35c
Exp Granted: 9217
Item Exp Granted: 9277
Quest Level: 65
Min Level: 61
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Locations with maps: North Downs | The Shire
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    Halros
    Greenfields

Bestowal

'My mind is made up, Name, and now it is time for you to continue with the task Lord Elrond of Rivendell has set before you: to gather more Dunedain to swell the ranks of the Grey Company as it travels south to the aid of Aragorn.

'Your next journey should take you to Esteldin, the hidden encampment of the Rangers in the North Downs. Halbarad will surely wish to travel south with the Grey Company, but he us often away from Esteldin; speak with the Ranger Daervunn instead, and he will tell you where Halbarad may be found.

'Daervunn is often in the centre of Esteldin, seeing to the general defence of the people who live in the North Downs.'

Background

Now that Halros has made his decision, it is time to gather more of the Dunedain to join the ranks of the Grey Company on its mission.

Objectives

Objective 1

  • Talk to Daervunn at Esteldin
  • The Ranger Daervunn can be found in Esteldin, the hidden Ranger encampment in the North Downs.

    Halros has told you to next bring your message to Halbarad, but since the Ranger is often away seeing to the elimination of threats, you should speak first to his second-in-command, the Ranger Daervunn.

    Objective 2
  • Talk to Halbarad at Tham Umdur
  • Halbarad is in Tham Umdur, in the shadow of Ost Crithlanc, far to the east of Esteldin, in Nan Amlug East.

    Daervunn told you that Halbarad has gone to investigate a cave where foes fleeing from Carn Dum following the defeat of the False King hope to create a new Angmar. If you are to enlist Halbarad 's help as part of the Grey Company, you will need to travel to Tham Umdur.

    Objective 3
  • Destroy statue of Amarthiel
  • Destroy statue of the Witch-king
  • Destroy statue of Mordirith
  • Three stones idols of great significance to the Angmarim can be found throughout Tham Umdur.

    Halbarad has already destroyed three of the idols, but three remain, and he wants you to deal with them.

    Objective 4
  • Talk to Halbarad at Tham Umdur
  • Halbarad can be found near the entrance to Tham Umdur, in the North Downs.

    You have destroyed three of the idols prized by the Angmarim and should return now to Halbarad, as he asked.

    Objective 5
  • Talk to Daervunn at Esteldin
  • Daervunn is in Esteldin, the hidden Ranger-camp in the North Downs.

    Halbarad has sent you back to tell Daervunn to gather as many Rangers for the Grey Company as can be spared without jeopardizing the safety of the people of the North Downs.

    Notes

    This is the first quest in this book that you probably cannot do before 65, as each statue is guarded by a level 65 Signature Artifact-master.