Locations with maps: Mirkwood Click here for more and bigger maps with filtering options
Achardor
Cucheron
Issuriel (Hidden Guard)
Mazog (Mirkwood)
Sigileth
The Scuttledells
Bestowal
Mazog in the Web "Now the Hidden Guard must brave the dangerous woods and canyons of the Scuttledells, home to the Saewethil, a brood of venomous spiders that will brook no intrusion..."
Background
The Hidden Guard has begun the dangerous journey through the Scuttledells along Rad Iorist.
Objectives
Objective 1
Talk to Sigileth
Sigileth is waiting to speak with you along Rad Iorist, in the Scuttledells.
Objective 2
Defend Mazog
Sigileth's position within Rad Iorist is under attack by the spiders of the Scuttledells. You must defend Sigileth and Mazog.
Objective 3
Secure Mazog's shackles
The time has come to bring Mazog further along Rad Iorist, though the woods be haunted by spiders.
Objective 4
Quickly follow Mazog through the woods of the Scuttledells
The time has come to bring Mazog further along Rad Iorist, though the woods be haunted by spiders.
Objective 5
Talk to Achardor
Achardor is holding vigil along Rad Iorist, the dangerous road to Dol Guldur that has been chosen by the Hidden Guard.
Objective 6
Use the Malldhrim banner issue support commands to Achardor
Achardor has asked you to use his banner of the Golden Host to issue commands that he may support you in battle with whatever approaches.
Objective 7
Defend Mazog
Achardor's position within Rad Iorist is under attack by the spiders of the Scuttledells. You must defend Mazog from their attack!
Objective 8
Talk to Achardor
You have weathered another attack by the spiders of the Scuttledells and should speak now to Achardor.
Objective 9
Defend Mazog
The way Cucheron scouted is not safe, and now the Elf must be defended from the spiders that chase him. Ensure that Mazog is not slain.
Objective 10
Talk to Cucheron
Cucheron has been saved, thanks to yours and Achardor's efforts, and Mazog remains a prisoner of the Hidden Guard.
Objective 11
Talk to Issuriel beyond the webs to the north-east
Issuriel is somewhere along the Rad Iorist, to the north-east of Achardor and Cucheron. The spiders of the Scuttledells have woven webs behind her, and they must be cut away if the Elves are to join her with the prisoner.
Objective 12
Defend Issuriel
Issuriel's position within Rad Iorist has come under attack by the spiders of the Scuttledells. She must be defended.
Objective 13
Talk to Achardor
Achardor has arrived at Issuriel's position along Rad Iorist, with Mazog in tow.
Objective 14
Follow Achardor, Issuriel, and Mazog deeper into the Scuttledells
Achardor has arrived at Issuriel's position Rad Iorist, with Mazog in tow.
Objective 15
Talk to Issuriel
Issuriel has a bad feeling about something and wants to speak to you even as her nervousness grows.
Objective 16
Wait for Issuriel to decide what to do
Objective 17
Help Achardor break free of the binding webs
Achardor needs your help too break free of the webs and to follow Issuriel and Mazog deep into the forest of the Scuttledells.
Objective 18
Defend Achardor
Achardor needs your help to break free of the webs and to follow Issuriel and Mazog deep into the forest of the Scuttledells.
Issuriel and Mazog have both been grievously injured, their fates uncertain.
Objective 19
Check on the wounded Issuriel
Issuriel haas been grievously injured by the spiders of the Scuttledells and lies swooning beneath the light of the full moon. Mazog too has suffered an injury and seems to be in the same state.
Objective 20
Defend Achardor and the Hidden Guard
The Hidden Guard fights for its survival against the spiders of the Scuttledells, even while one of its number and its charge succumb to the poison of the spiders' master.
Objective 21
Talk to Sigileth
The path of the Hidden Guard along Rad Iorist has ended in disaster: Issuriel and Mazog have both been poisoned, and now the very success of the mission is endangered.