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Crafting Vocations
By: LOTRO Team, Posted at: Wed, Jan 24th 7:49 PM 2007, Last Edited: Tue, Oct 27th 1:22 PM 2009
Rated 4.13 by 23 people

 

One of the ways that the developers at Turbine have made crafting unique is through different vocations or, in other words, combinations of different crafting professions. Each vocation is comprised of three parts, one gathering profession and two production professions, each of which compliment each other or are designed to assist other vocations.


Armsman

Prospector

The Prospector is a master gatherer who specializes in the accumulation of material ore. With a sturdy pick in hand, he will maneuver his way throughout Eriador in search of the richest mineral deposits that still remain in the world. Many players shall certainly prove that the Dwarves are not the only ones who are masters of mining. Copper, Mithril, Ancient Iron, these are just a few of many lodes of ore yet to be discovered behind that next mountain range for the hardy prospector.

Arguably the most common gathering profession, the prospector is quintessential to the success of Armsmen, Armorers, Explorers and Tinkerers. For in each of these vocations the use of material ore is essential to the craft of weapons, armor and the like. Any player that finds the need of ore would certainly be advised to gather at every possible moment and save whenever possible.

Weaponsmith

The Weaponsmith is the crafter of shaft and steel. In the troubled days of Middle-earth, many adventurers look towards these individuals in hopes of a fearsome weapon to gain an added edge in battle. Utilizing the hot fires of the forge, this crafter is able to create swords, spears, axes, hammers and much more.

In any battle against the forces of the Dark Lord Sauron, a valued weapon in hand will mean the difference between victory and defeat, life or death. It is for this reason that players should seek out the Weaponsmith at every possible opportunity to ensure they always have the advantage in battle.

Woodworker

The Woodworker is a master of wood and haft that allows him to create an array of deadly weapons for ranged and melee combatants alike. Utilizing a work bench and various tools, the Woodworker can create a large variety of bows, staves and spear hafts from many different types of treated lumber.The Woodworker tends to be a frequent proprietor for Hunters and Lore-masters, but many Guardians and Champions have also taken up the study of Wood lore as well. Much like the Weaponsmith, a reliable bow or stave often means the difference in battle, and as such the relevant players should acquire their services often.


Armorer

Prospector

The Prospector is a master gatherer who specializes in the accumulation of material ore. With a sturdy pick in hand, he will maneuver his way throughout Eriador in search of the richest mineral deposits that still remain in the world. Many players shall certainly prove that the Dwarves are not the only ones who are masters of mining. Copper, Mithril, Ancient Iron, these are just a few of many lodes of ore yet to be discovered behind that next mountain range for the hardy prospector.

Arguably the most common gathering profession, the prospector is quintessential to the success of Armsmen, Armorers, Explorers and Tinkerers. For in each of these vocations the use of material ore is essential to the craft of weapons, armor and the like. Any player that finds the need of ore would certainly be advised to gather at every possible moment and save whenever possible.

Metalsmith

The Metalsmith is an expert on all matters relating to metal, and as such is a craftsman of heavy armor, shields and a variety of tools. Certainly any aspiring guardians, champions and captains will seek the services of the Metalsmith on a frequent basis to help forestall disaster from befalling them. Utilizing a forge, the Metalsmith is able to create works of great strength for the benefit of all the free peoples of Middle-earth.

Guardians in particular should take note of their services: for if one cannot provide a strong front line defense, then darkness will consume not only the person in question, but all allies involved.

Tailor

The Tailor masterfully crafts all sorts of light and medium range armor, such as padded, quilted and sturdy leather, including clothing for the fashionably inclined. Though the armor they mold is not as doughty as the armor crafted by the Metalsmith, it should never be underestimated. Minstrels, hunters and lore-masters rely on the lighter variants for optimal protection and ease of movement.

The Tailor is a highly warranted craft for those in need of protection on the field of battle. Henceforth, if one takes the path of a minstrel, hunter or lore-master, it would be advisable to seek the services of the Tailor on a regular basis.


Explorer

Forester

The Forester involves himself primarily with the gathering of wood. Searching the wilderness, they use their sturdy axes to cut and collect a variety of different materials.
These woods, such as Rowan, Lebethron and the rare but prized Black Ash, are then treated and shaped into useable sections for other crafters.

Tailor

The Tailor masterfully crafts all sorts of light and medium range armor, such as padded, quilted and sturdy leather, including clothing for the fashionably inclined. Though the armor they mold is not as doughty as the armor crafted by the Metalsmith, it should never be underestimated. Minstrels, hunters and lore-masters rely on the lighter variants for optimal protection and ease of movement.

The Tailor is a highly warranted craft for those in need of protection on the field of battle. Henceforth, if one takes the path of a minstrel, hunter or lore-master, it would be advisable to seek the services of the Tailor on a regular basis.

Prospector

The Prospector is a master gatherer who specializes in the accumulation of material ore. With a sturdy pick in hand, he will maneuver his way throughout Eriador in search of the richest mineral deposits that still remain in the world. Many players shall certainly prove that the Dwarves are not the only ones who are masters of mining. Copper, Mithril, Ancient Iron, these are just a few of many lodes of ore yet to be discovered behind that next mountain range for the hardy prospector.

Arguably the most common gathering profession, the prospector is quintessential to the success of Armsmen, Armorers, Explorers and Tinkerers. For in each of these vocations the use of material ore is essential to the craft of weapons, armor and the like. Any player that finds the need of ore would certainly be advised to gather at every possible moment and save whenever possible.


Historian

Farmer

The farmer concerns himself with the growing of different types of vegetable and pipe-weed crops on various plots of land scattered throughout the Bree-land and Shire areas. They grow the hops and berries needed for the wonderful ales and beers brewed throughout the land and provide the resources for cooks to make their culinary works of art for the hardy adventurers.

Scholar

The Scholar is among the most useful crafts in all of Middle-earth, but certainly benefits fellow trades-persons the most. Through the collection of lost lore from the first and second ages of the world, the Scholar puts the lost pieces together and creates helpful recipes, such as dyes and potions and scrolls of this lost lore, for their peers.

Weaponsmith

The Weaponsmith is the crafter of shaft and steel. In the troubled days of Middle-earth, many adventurers look towards these individuals in hopes of a fearsome weapon to gain an added edge in battle. Utilizing the hot fires of the forge, this crafter is able to create swords, spears, axes, hammers and much more.

In any battle against the forces of the Dark Lord Sauron, a valued weapon in hand will mean the difference between victory and defeat, life or death. It is for this reason that players should seek out the Weaponsmith at every possible opportunity to ensure they always have the advantage in battle.


Tinker

Prospector

The Prospector is a master gatherer who specializes in the accumulation of material ore. With a sturdy pick in hand, he will maneuver his way throughout Eriador in search of the richest mineral deposits that still remain in the world. Many players shall certainly prove that the Dwarves are not the only ones who are masters of mining. Copper, Mithril, Ancient Iron, these are just a few of many lodes of ore yet to be discovered behind that next mountain range for the hardy prospector.

Arguably the most common gathering profession, the prospector is quintessential to the success of Armsmen, Armorers, Explorers and Tinkerers. For in each of these vocations the use of material ore is essential to the craft of weapons, armor and the like. Any player that finds the need of ore would certainly be advised to gather at every possible moment and save whenever possible.

Jeweller

The Jeweller will focus on the creation of objects and adornments for a wide variety of adventurers. It is said, as well, that the Jeweller can create true works of art.

Cook

The Cook specializes in the production of food for traveling adventurers. Everything from power and morale regeneration to temporarily boosting things such as agility and might are possible from the culinary skill of the cooks of Eriador. In addition, each region has its share of peculiar specialties, such as Mushroom Pies from the Shire, for players seeking something a little off the beaten track of Cram and Water.

 


Woodsman

Forester

The Forester involves himself primarily with the gathering of wood. Searching the wilderness, they use their sturdy axes to cut and collect a variety of different materials.

These woods, such as Rowan, Lebethron and the rare but prized Black Ash, are then treated and shaped into useable sections for other crafters.

Woodworker

The Woodworker is a master of wood and haft that allows him to create an array of deadly weapons for ranged and melee combatants alike. Utilizing a work bench and various tools, the Woodworker can create a large variety of bows, staves and spear hafts from many different types of treated lumber.

The Woodworker tends to be a frequent proprietor for Hunters and Lore-masters, but many Guardians and Champions have also taken up the study of Wood lore as well. Much like the Weaponsmith, a reliable bow or stave often means the difference in battle, and as such the relevant players should acquire their services often.

Farmer

The farmer concerns himself with the growing of different types of vegetable and pipe-weed crops on various plots of land scattered throughout the Bree-land and Shire areas. They grow the hops and berries needed for the wonderful ales and beers brewed throughout the land and provide the resources for cooks to make their culinary works of art for the hardy adventurers.


Yeoman

Farmer

The farmer concerns himself with the growing of different types of vegetable and pipe-weed crops on various plots of land scattered throughout the Bree-land and Shire areas. They grow the hops and berries needed for the wonderful ales and beers brewed throughout the land and provide the resources for cooks to make their culinary works of art for the hardy adventurers.

Cook

The Cook specializes in the production of food for traveling adventurers. Everything from power and morale regeneration to temporarily boosting things such as agility and might are possible from the culinary skill of the cooks of Eriador. In addition, each region has its share of peculiar specialties, such as Mushroom Pies from the Shire, for players seeking something a little off the beaten track of Cram and Water.

Tailor

The Tailor masterfully crafts all sorts of light and medium range armor, such as padded, quilted and sturdy leather, including clothing for the fashionably inclined. Though the armor they mold is not as doughty as the armor crafted by the Metalsmith, it should never be underestimated. Minstrels, hunters and lore-masters rely on the lighter variants for optimal protection and ease of movement.

The Tailor is a highly warranted craft for those in need of protection on the field of battle. Henceforth, if one takes the path of a minstrel, hunter or lore-master, it would be advisable to seek the services of the Tailor on a regular basis.


For more information on the crafting system, head over to our Developer Diaries section and read the two entries by Mithril_Miser on the matter. In addition, you can also read up on crafting at our All-time Weekly Developer Update.
LOTR: Crafting: Crafting Vocations, by LOTRO Team

Submit a correction
8 Threads (Search Forums)
Tailor crit items
Posted: Jul 23rd 2009 2:46am | IP: Logged | Reply to this
1 post
Score: Decent
Hi all,

About the crit items for Tailor:Where can i find them?!
In the wood Branches?

Grtz Krifteltry.
cooking recipes
Posted: Jun 29th 2009 12:23am | IP: Logged | Reply to this
14 posts
Score: Decent
Also, some recipes drop off 2-legged mobs, so be sure to loot everything as you're out killing stuff.
----------------------------
LOTRO-Firefoot
Characters: Abimor 60 Champ
~Abimor~
Posting from phx,az
Cheap alternative to mailing?
Posted: Apr 21st 2009 8:03am | IP: Logged | Reply to this
12 posts
Score: Decent
I've just started playing and have 1 character with a ton of materials that my other character can use for crafting. Is there a cheaper way to get things to him without paying the high mail cost?
Posting from Muncie, Indiana
Cheap alternative to mailing?
Posted: May 16th 2009 11:29pm | IP: Logged | Reply to this
**
344 posts
Score: Excellent
If you buy a house, you can fill your chest(s) in there, or also use your guild's house chest(s) (if you have access) to swap your inventories around.
pipe weed seed
Posted: Jun 24th 2008 8:33pm | IP: Logged | Reply to this
1 post
Score: Decent
I am having trouble finding pipeweed seed even though vendors sell recipes. Will you please inform me where or how to get different kinds of pipeweed seed? Or even recipes to farm the seed offered.
pipe weed seed
Posted: Jul 30th 2008 8:27pm | IP: Logged | Reply to this
10 posts
Score: Decent
There are 4 pipe-weed seeds that are only found as loot (or in the AH). There are a number of cross-bred pipe-weed recipes where the seeds are collected from the cross-bred poor crops. The rest of the pipe-weed seeds are available from the farming vendor.

Given enough "starter" seeds, you can sustain (or grow) your supply of seeds with careful management of your crops.
Crafting need help ?
Posted: Oct 9th 2007 5:13pm | IP: Logged | Reply to this
7 posts
Score: Decent
hi
can some tell me how this works as I`m a Explorer
I have a lot of quests that I cannot finish becoue
I cannot fine who to make the thinks
like in the quest
Geofrey fuller hates splinter...........I able to make his gloves
but a tick dose not come alongside the quest to so its done ?
can someone please help
as its holding me back in the game
thank you
monicalili firefly
----------------------------
thank you
monica
Posting from Melbourne/Australia
Crafting need help ?
Posted: Mar 7th 2008 3:35pm | IP: Logged | Reply to this
17 posts
Score: Decent
Hello,

Most of the crafting quests, except the ones which are required to advance are given early in the game when Your toon is level 13 or below. Unlike WOW, you don't gain experience points by gathering resources but only when you craft the items into something else. The most logical course I believe is to take the skill of explorer and collect wood and ore while you wander the world. When you have the materials you need to craft an item then change professions. It doesn' cost anything to join provided you haven't gotten any experience points and they even provide the required tools.
Crafting need help ?
Posted: Jan 13th 2008 11:51am | IP: Logged | Reply to this
40 posts
Score: Decent
Make 4 toons with all the crafting skills and one with explorer. explorer can collect wood and ores to give to your other toons that use them. teh other toons will vbbe abvlke toi collect other stuf and u can use mail boxes to transfer stuf between toons. GL and safe journeys:)
answers to both questions posted
Posted: May 13th 2007 10:59am | Edited: May 13th 2007 11:21am | IP: Logged | Reply to this
5 posts
Score: Decent
you can farm to the east of staddle, and staddle is east of Bree
and Drake as for your answer you can get recipes out of Aution house or mob drops.

Edited, May 13th 2007 2:21pm by Osensei
Farming
Posted: May 12th 2007 10:13am | IP: Logged | Reply to this
1 post
Score: Decent
Has anyone seen a place where a farmer can atually farm? I've never seen a place. I would think that you could farm at the actual farms. Just wondering if anyone has seen a place to farm or has actually done this craft.
Posting from Milwaukee, WI
Farming
Posted: May 15th 2007 12:43pm | IP: Logged | Reply to this
*
67 posts
Score: Decent
Only certain farms are usable for farming. Look on your radar for those that have the "Anvil" icon. The south fields in Michel Delving are a good spot as they are just a ahort run from a major horse hub and an AH as well.
cooking & recipes
Posted: May 9th 2007 8:56am | IP: Logged | Reply to this
2 posts
Score: Decent
I'm rather new at this; although, I have earned master expert cook title. My question is - are recipes available to us or are we limited to our imprinted class level recipe's only. I can't seem to find anything new for cooking other then what is given us per level.

I also can't find a means to achieve higher crit results per attempt other then having a iron or higher tool.
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Powerstryk - Guardian - Weapons/Woodworker
Mightystryk - Captain - Metalsmith/Tailor
Whisperstryk - Hunter - Cook tier 4
Draygor - Minstrel - forestor/prospector
Shadowstryk - Loremaster - none
Posting from Fort Collins, Co.
cooking & recipes
Posted: Jun 27th 2007 1:44pm | IP: Logged | Reply to this
10 posts
Score: Good
The apprentices sell more recipes. Talk to an apprentice cook.
Posting from Melbourne, Australia

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